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path: root/src/strife/p_dialog.h
AgeCommit message (Expand)Author
2014-05-05Clean up file headers.Simon Howard
2014-03-29strife: Eliminate use of unsafe string functions.Simon Howard
2011-02-20Removed ability to disable messages, and replaced with configurationJames Haley
2011-02-12Savegame code complete, hubs functional. Chocolate Strife is playable!James Haley
2010-09-18Tons of warnings fixed - now only 7 warnings at warning level 3, andJames Haley
2010-09-18Revisions to objective macro and addition of voice with objective forJames Haley
2010-09-18+ A_Tracer, A_BurnSpread and A_AcolyteSpecial doneSamuel Villareal
2010-09-16Had to majorly deconflict p_doors.c; kept my version of lock switch inJames Haley
2010-09-14Fully implemented all finale code, including "intermission" speeches byJames Haley
2010-09-12+ P_KillMobj mapped outSamuel Villareal
2010-09-10+ P_GiveItemToPlayer fleshed outSamuel Villareal
2010-09-09Changed mobj_t::allegiance to mobj_t::miscdata due to the fact it hasJames Haley
2010-09-08Numbered most of the sprite enums for easy reference. Added moreJames Haley
2010-09-08Functional menupause/menupausetime, fix to wait when there's not aJames Haley
2010-09-08+ Converting needamountx and needitemx to arrays in choice structSamuel Villareal
2010-09-08+ Update to mapdialog structSamuel Villareal
2010-09-07+ P_DialogStart implementedSamuel Villareal
2010-09-07+ P_DialogStart implementedSamuel Villareal
2010-09-05Corrections to some of Kaiser's previous commits. Also, significant workJames Haley
2010-09-03Code to read dialog lump field-by-field to avoid any possible problemsJames Haley
2010-09-02Added p_dialog module and header. Started work on dialog engine.James Haley