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path: root/src/strife/p_dialog.h
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2014-05-05Clean up file headers.Simon Howard
This change rewrites and simplifies the copyright headers at the top of all source files: * Remove "Emacs style mode select" line; this line was included in the headers for the originally released source files and appears to be to set the file type for old versions of Emacs. I'm not sure entirely why it was required but I don't think it is any more. * Remove "You should have received a copy of..." text from copyright header. This refers to the old 59 Temple Place address where the FSF headquarters used to be located and is no longer correct. Rather than change to the new address, just remove the paragraph as it is superfluous anyway. This fixes #311. * Remove ---- separator lines so that the file headers are barer and more simplified.
2014-03-29strife: Eliminate use of unsafe string functions.Simon Howard
Eliminate use of strcpy, strcat, strncpy, and use the new safe alternatives.
2011-02-20Removed ability to disable messages, and replaced with configurationJames Haley
variable to control dialogue text messages, as in vanilla. Also, absence of voices.wad, or use of the -novoices parameter, will now properly both disable voices AND enable dialogue text. Subversion-branch: /branches/strife-branch Subversion-revision: 2268
2011-02-12Savegame code complete, hubs functional. Chocolate Strife is playable!James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2255
2010-09-18Tons of warnings fixed - now only 7 warnings at warning level 3, andJames Haley
most of those are outside of our own code (get on those signed/unsigned mismatches in the midi code, fraggle ;) Subversion-branch: /branches/strife-branch Subversion-revision: 2110
2010-09-18Revisions to objective macro and addition of voice with objective forJames Haley
super-shortcut. Implemented A_BossDeath - needs moar testing! Resolved conflict with p_inter.c. Subversion-branch: /branches/strife-branch Subversion-revision: 2107
2010-09-18+ A_Tracer, A_BurnSpread and A_AcolyteSpecial doneSamuel Villareal
+ Macro added for giving objective logs Subversion-branch: /branches/strife-branch Subversion-revision: 2100
2010-09-16Had to majorly deconflict p_doors.c; kept my version of lock switch inJames Haley
EV_VerticalDoor because it had all the types present and no errors such as missing parentheses. Please tell me next time if you're going to start working on the same thing I am doing, as I don't like wasting my entire evening. Subversion-branch: /branches/strife-branch Subversion-revision: 2093
2010-09-14Fully implemented all finale code, including "intermission" speeches byJames Haley
Macil and all three endings. Subversion-branch: /branches/strife-branch Subversion-revision: 2086
2010-09-12+ P_KillMobj mapped outSamuel Villareal
+ P_IsMobjBoss implemented + Externalized mission_objective + plrkilledmsg added Subversion-branch: /branches/strife-branch Subversion-revision: 2072
2010-09-10+ P_GiveItemToPlayer fleshed outSamuel Villareal
+ Key enumerations added Subversion-branch: /branches/strife-branch Subversion-revision: 2057
2010-09-09Changed mobj_t::allegiance to mobj_t::miscdata due to the fact it hasJames Haley
two completely different uses. Finished P_DialogDoChoice; dialog is now virtually 100% functional (just needs finished inventory to really do much beyond initial dialogs or getting "no" messages from everybody). Subversion-branch: /branches/strife-branch Subversion-revision: 2048
2010-09-08Numbered most of the sprite enums for easy reference. Added moreJames Haley
comments, and coded P_FreePrisoners, P_DestroyConverter, and A_ClaxonBlare. Fixed A_Listen (had some order of operations problems). Subversion-branch: /branches/strife-branch Subversion-revision: 2044
2010-09-08Functional menupause/menupausetime, fix to wait when there's not aJames Haley
background pic, and elimination of more dead code in the menu system Subversion-branch: /branches/strife-branch Subversion-revision: 2042
2010-09-08+ Converting needamountx and needitemx to arrays in choice structSamuel Villareal
+ Dialog drawer updated to draw choices Subversion-branch: /branches/strife-branch Subversion-revision: 2041
2010-09-08+ Update to mapdialog structSamuel Villareal
+ P_StartDialog updated Subversion-branch: /branches/strife-branch Subversion-revision: 2038
2010-09-07+ P_DialogStart implementedSamuel Villareal
+ Dialogs are now loaded through G_DoLoadLevel Subversion-branch: /branches/strife-branch Subversion-revision: 2033
2010-09-07+ P_DialogStart implementedSamuel Villareal
+ Initial dialog interaction implemented Subversion-branch: /branches/strife-branch Subversion-revision: 2031
2010-09-05Corrections to some of Kaiser's previous commits. Also, significant workJames Haley
on dialog engine, p_enemy code, and support for all new mapthing_t flag values in P_SpawnMapThing. Subversion-branch: /branches/strife-branch Subversion-revision: 2015
2010-09-03Code to read dialog lump field-by-field to avoid any possible problemsJames Haley
with structure packing. Also a minor fix to Kaiser's key look code. Subversion-branch: /branches/strife-branch Subversion-revision: 2004
2010-09-02Added p_dialog module and header. Started work on dialog engine.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2002