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path: root/src/strife/p_inter.c
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2010-09-13+ P_DamageMobj mapped outSamuel Villareal
+ Fixed crash in G_DoReborn Subversion-branch: /branches/strife-branch Subversion-revision: 2080
2010-09-13+ stonecold/workparm variables addedSamuel Villareal
+ quest enum added + P_damagemobj partially done + P_SpawnPlayer/G_PlayerReborn updated Subversion-branch: /branches/strife-branch Subversion-revision: 2079
2010-09-12+ Minor fix for P_KillMobj. Suppose to make the player hop slightly whenSamuel Villareal
killed Subversion-branch: /branches/strife-branch Subversion-revision: 2075
2010-09-12+ Fixes for the power couplingSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2073
2010-09-12+ P_KillMobj mapped outSamuel Villareal
+ P_IsMobjBoss implemented + Externalized mission_objective + plrkilledmsg added Subversion-branch: /branches/strife-branch Subversion-revision: 2072
2010-09-12+ Items can be picked up nowSamuel Villareal
+ Fixed targeter x/y offsets + Pickup Armor/Health/Ammo/Weapon updates Subversion-branch: /branches/strife-branch Subversion-revision: 2067
2010-09-11+ P_GivePower updateSamuel Villareal
+ Power tics implemented + Power enums implemented + More inventory functions implemented Subversion-branch: /branches/strife-branch Subversion-revision: 2061
2010-09-04+ p_pspr.c almost completed. Needs A_FireSigil to be implementedSamuel Villareal
+ ammo arrays updated + All codepointers (except a_firesigil) added + Additional enumerations added to psprites Subversion-branch: /branches/strife-branch Subversion-revision: 2010
2010-09-02+ Thing z height clipping code addedSamuel Villareal
+ Renamed MF_SKULLFLY to MF_BOUNCE + Updated P_ZMovement with Strife changes + Updates to PIT_CheckThing + Removed most references to MF_SKULLFLY Subversion-branch: /branches/strife-branch Subversion-revision: 1995
2010-08-31+ All doom mobjtypes commented out or replaced as placeholdersSamuel Villareal
+ Strife mobjinfo structure filled + strife mobj flags added Subversion-branch: /branches/strife-branch Subversion-revision: 1985
2010-08-31+ Stripped out all doom states/sprites and added strife states/sprites.Samuel Villareal
All strife codepointers are set as placeholders + Strife weapons implemented + All state references commented out + All weapon references commented out Subversion-branch: /branches/strife-branch Subversion-revision: 1984
2010-08-31Revamped player_t to match binary layout of structure, aside fromJames Haley
enum-determined arrays which will be tackled individually. Removed player itemcount, secretcount, and didsecret fields. Changed armorpoints, armortype, and killcount to shorts. Added all runtime Strife sector types and changed handling of DOOM types where appropriate. Added nukagecount handling in P_PlayerThink. Subversion-branch: /branches/strife-branch Subversion-revision: 1981
2010-08-31+ Strife music/sound implementedSamuel Villareal
+ All doom sound references replaced with sfx_swish as placeholder + Removed all but MT_PLAYER mobjinfo in mobjinfo struct Subversion-branch: /branches/strife-branch Subversion-revision: 1980
2010-02-01Create strife directory as a copy of doom directory, change Makefile.amSimon Howard
to build libstrife.a rather than libdoom.a, add chocolate-strife to src/Makefile.am. Subversion-branch: /branches/strife-branch Subversion-revision: 1840
2010-02-01Remove improperly-created strife directory.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 1839
2010-02-01Populated src/strife with copy of source files from src/doom - TODOs:James Haley
needs own Makefile.am, and eventual removal of modules not used by Strife / addition of modules not sharable with Doom. Subversion-branch: /branches/strife-branch Subversion-revision: 1838