Age | Commit message (Collapse) | Author |
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most of those are outside of our own code (get on those signed/unsigned
mismatches in the midi code, fraggle ;)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2110
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elimination of tabs in altered functions. Also refactored a few strings
to use DEH_String.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2082
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+ quest enum added
+ P_damagemobj partially done
+ P_SpawnPlayer/G_PlayerReborn updated
Subversion-branch: /branches/strife-branch
Subversion-revision: 2079
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80. Fixed P_SpawnPuff by removing more unused DOOM code. Fixed Crusader
flamethower attack bug due to a missed return statement.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2054
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+ Translucent line/wall drawing supported
+ Jumpover/Blockfloater flag behavior implemented
+ Puff behavior implemented
+ Some changes to PIT_AttackRadius
+ Some changes to PIT_ChangeSector
Subversion-branch: /branches/strife-branch
Subversion-revision: 2030
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2028
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P_SpawnFacingMissile.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2024
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to return th.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2022
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on dialog engine, p_enemy code, and support for all new mapthing_t flag
values in P_SpawnMapThing.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2015
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Corrected names
+ Majority of player action code pointers implemented
+ Removed all unused Doom player codepointers
+ P_SpawnPlayerMissile now returns a mobj
Subversion-branch: /branches/strife-branch
Subversion-revision: 2009
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+ A_FireGrenade and A_MissileTick codepointers added
+ Step up height changed to 16*FRACUNIT (non-human things are excluded)
+ Fixed bug in P_MovePlayer where player cannot climb over things when
pressing forward and jumping. Missed a line of code for this
+ P_SpawnSubMissile renamed to P_SpawnFaceMissile
+ P_SpawnMortar added
+ Ammo types added
+ Fixed some inaccuracies in P_SpawnBlood
Subversion-branch: /branches/strife-branch
Subversion-revision: 2008
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P_CheckMissileSpawn function
Subversion-branch: /branches/strife-branch
Subversion-revision: 2007
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+ P_SpawnPuff updated
+ P_SpawnBlood updated
Subversion-branch: /branches/strife-branch
Subversion-revision: 2006
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+ Renamed MF_SKULLFLY to MF_BOUNCE
+ Updated P_ZMovement with Strife changes
+ Updates to PIT_CheckThing
+ Removed most references to MF_SKULLFLY
Subversion-branch: /branches/strife-branch
Subversion-revision: 1995
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Subversion-branch: /branches/strife-branch
Subversion-revision: 1993
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+ Feet clipping support added (drawing and player viewz) (TODO: Need
FeetClipping support done for P_ZMovement)
Subversion-branch: /branches/strife-branch
Subversion-revision: 1992
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+ Strife mobjinfo structure filled
+ strife mobj flags added
Subversion-branch: /branches/strife-branch
Subversion-revision: 1985
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All strife codepointers are set as placeholders
+ Strife weapons implemented
+ All state references commented out
+ All weapon references commented out
Subversion-branch: /branches/strife-branch
Subversion-revision: 1984
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Strife IWAD.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1976
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to build libstrife.a rather than libdoom.a, add chocolate-strife to
src/Makefile.am.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1840
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Subversion-branch: /branches/strife-branch
Subversion-revision: 1839
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needs own Makefile.am, and eventual removal of modules not used by
Strife / addition of modules not sharable with Doom.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1838
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