index
:
chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
strife
/
p_mobj.c
Age
Commit message (
Expand
)
Author
2010-09-10
Changed MELEERANGE back to 64 and defined a new PLAYERMELEERANGE to be
James Haley
2010-09-07
+ All linedef flags added
Samuel Villareal
2010-09-06
+ Corrected some mistakes in P_ZMovement
Samuel Villareal
2010-09-06
Fixes to Inquisitor grenades, Loremaster hookshot spawn, and
James Haley
2010-09-06
Minor reformatting, added some comments, and fixed P_SpawnFacingMissile
James Haley
2010-09-05
Corrections to some of Kaiser's previous commits. Also, significant work
James Haley
2010-09-04
+ Found nearly duplicate names (MT_MINIMISSLE and MT_MINIMISLE).
Samuel Villareal
2010-09-04
+ Map flags for things added (MTF_*)
Samuel Villareal
2010-09-03
+ Update to P_SpawnSubMissile, portions of the code was from a inlin'ed
Samuel Villareal
2010-09-03
+ P_SpawnSubMissile created/added
Samuel Villareal
2010-09-02
+ Thing z height clipping code added
Samuel Villareal
2010-09-01
+ Removing debug/testing code (whoops)
Samuel Villareal
2010-09-01
+ Terrain type system implemented
Samuel Villareal
2010-08-31
+ All doom mobjtypes commented out or replaced as placeholders
Samuel Villareal
2010-08-31
+ Stripped out all doom states/sprites and added strife states/sprites.
Samuel Villareal
2010-08-30
Temporarily disable I_Error in P_SpawnMapThing to allow testing with
James Haley
2010-02-01
Create strife directory as a copy of doom directory, change Makefile.am
Simon Howard
2010-02-01
Remove improperly-created strife directory.
Simon Howard
2010-02-01
Populated src/strife with copy of source files from src/doom - TODOs:
James Haley