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path: root/src/strife/p_mobj.c
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2010-09-13Started finale slideshow stuff, added/tweaked quest flags, and did someJames Haley
elimination of tabs in altered functions. Also refactored a few strings to use DEH_String. Subversion-branch: /branches/strife-branch Subversion-revision: 2082
2010-09-13+ stonecold/workparm variables addedSamuel Villareal
+ quest enum added + P_damagemobj partially done + P_SpawnPlayer/G_PlayerReborn updated Subversion-branch: /branches/strife-branch Subversion-revision: 2079
2010-09-10Changed MELEERANGE back to 64 and defined a new PLAYERMELEERANGE to beJames Haley
80. Fixed P_SpawnPuff by removing more unused DOOM code. Fixed Crusader flamethower attack bug due to a missed return statement. Subversion-branch: /branches/strife-branch Subversion-revision: 2054
2010-09-07+ All linedef flags addedSamuel Villareal
+ Translucent line/wall drawing supported + Jumpover/Blockfloater flag behavior implemented + Puff behavior implemented + Some changes to PIT_AttackRadius + Some changes to PIT_ChangeSector Subversion-branch: /branches/strife-branch Subversion-revision: 2030
2010-09-06+ Corrected some mistakes in P_ZMovementSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2028
2010-09-06Fixes to Inquisitor grenades, Loremaster hookshot spawn, andJames Haley
P_SpawnFacingMissile. Subversion-branch: /branches/strife-branch Subversion-revision: 2024
2010-09-06Minor reformatting, added some comments, and fixed P_SpawnFacingMissileJames Haley
to return th. Subversion-branch: /branches/strife-branch Subversion-revision: 2022
2010-09-05Corrections to some of Kaiser's previous commits. Also, significant workJames Haley
on dialog engine, p_enemy code, and support for all new mapthing_t flag values in P_SpawnMapThing. Subversion-branch: /branches/strife-branch Subversion-revision: 2015
2010-09-04+ Found nearly duplicate names (MT_MINIMISSLE and MT_MINIMISLE).Samuel Villareal
Corrected names + Majority of player action code pointers implemented + Removed all unused Doom player codepointers + P_SpawnPlayerMissile now returns a mobj Subversion-branch: /branches/strife-branch Subversion-revision: 2009
2010-09-04+ Map flags for things added (MTF_*)Samuel Villareal
+ A_FireGrenade and A_MissileTick codepointers added + Step up height changed to 16*FRACUNIT (non-human things are excluded) + Fixed bug in P_MovePlayer where player cannot climb over things when pressing forward and jumping. Missed a line of code for this + P_SpawnSubMissile renamed to P_SpawnFaceMissile + P_SpawnMortar added + Ammo types added + Fixed some inaccuracies in P_SpawnBlood Subversion-branch: /branches/strife-branch Subversion-revision: 2008
2010-09-03+ Update to P_SpawnSubMissile, portions of the code was from a inlin'edSamuel Villareal
P_CheckMissileSpawn function Subversion-branch: /branches/strife-branch Subversion-revision: 2007
2010-09-03+ P_SpawnSubMissile created/addedSamuel Villareal
+ P_SpawnPuff updated + P_SpawnBlood updated Subversion-branch: /branches/strife-branch Subversion-revision: 2006
2010-09-02+ Thing z height clipping code addedSamuel Villareal
+ Renamed MF_SKULLFLY to MF_BOUNCE + Updated P_ZMovement with Strife changes + Updates to PIT_CheckThing + Removed most references to MF_SKULLFLY Subversion-branch: /branches/strife-branch Subversion-revision: 1995
2010-09-01+ Removing debug/testing code (whoops)Samuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 1993
2010-09-01+ Terrain type system implementedSamuel Villareal
+ Feet clipping support added (drawing and player viewz) (TODO: Need FeetClipping support done for P_ZMovement) Subversion-branch: /branches/strife-branch Subversion-revision: 1992
2010-08-31+ All doom mobjtypes commented out or replaced as placeholdersSamuel Villareal
+ Strife mobjinfo structure filled + strife mobj flags added Subversion-branch: /branches/strife-branch Subversion-revision: 1985
2010-08-31+ Stripped out all doom states/sprites and added strife states/sprites.Samuel Villareal
All strife codepointers are set as placeholders + Strife weapons implemented + All state references commented out + All weapon references commented out Subversion-branch: /branches/strife-branch Subversion-revision: 1984
2010-08-30Temporarily disable I_Error in P_SpawnMapThing to allow testing withJames Haley
Strife IWAD. Subversion-branch: /branches/strife-branch Subversion-revision: 1976
2010-02-01Create strife directory as a copy of doom directory, change Makefile.amSimon Howard
to build libstrife.a rather than libdoom.a, add chocolate-strife to src/Makefile.am. Subversion-branch: /branches/strife-branch Subversion-revision: 1840
2010-02-01Remove improperly-created strife directory.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 1839
2010-02-01Populated src/strife with copy of source files from src/doom - TODOs:James Haley
needs own Makefile.am, and eventual removal of modules not used by Strife / addition of modules not sharable with Doom. Subversion-branch: /branches/strife-branch Subversion-revision: 1838