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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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p_setup.c
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Author
2015-05-10
Merge branch 'master' of github.com:chocolate-doom/chocolate-doom
Simon Howard
2015-05-10
Add back the Doom PWAD reload hack.
Simon Howard
2015-05-08
warnings: fix "variable ‘..’ set but not used" warnings
Fabian Greffrath
2014-05-05
Clean up file headers.
Simon Howard
2014-03-24
Fix various Clang compiler warnings.
Simon Howard
2011-02-06
Numerous fixes/adjustments: removed bodyque, restored "is turbo" (found
James Haley
2010-10-03
Eliminated the rest of the notion of an episode, added proper sky
James Haley
2010-09-09
Merge from raven-branch.
Simon Howard
2010-09-05
Corrections to some of Kaiser's previous commits. Also, significant work
James Haley
2010-09-01
+ Terrain type system implemented
Samuel Villareal
2010-08-31
Revamped player_t to match binary layout of structure, aside from
James Haley
2010-08-25
Added riftSpots and fleshed out Strife level exit behavior as far as
James Haley
2010-02-06
Merge from trunk.
Simon Howard
2010-02-01
Create strife directory as a copy of doom directory, change Makefile.am
Simon Howard
2010-02-01
Remove improperly-created strife directory.
Simon Howard
2010-02-01
Populated src/strife with copy of source files from src/doom - TODOs:
James Haley