Age | Commit message (Collapse) | Author |
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This change rewrites and simplifies the copyright headers at the top
of all source files:
* Remove "Emacs style mode select" line; this line was included in
the headers for the originally released source files and appears
to be to set the file type for old versions of Emacs. I'm not sure
entirely why it was required but I don't think it is any more.
* Remove "You should have received a copy of..." text from copyright
header. This refers to the old 59 Temple Place address where the
FSF headquarters used to be located and is no longer correct.
Rather than change to the new address, just remove the paragraph
as it is superfluous anyway. This fixes #311.
* Remove ---- separator lines so that the file headers are barer
and more simplified.
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in Vanilla Strife.
Subversion-branch: /branches/v2-branch
Subversion-revision: 2613
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Subversion-branch: /branches/v2-branch
Subversion-revision: 2555
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forgotten.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2344
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temporarily until the netgame changes on raven-branch are finished.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2259
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and code to transfer leveltime across map changes in G_DoWorldDone.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2144
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(Strife doesn't withhold mobj->reactioncount in skill 5), added static
line specials 142, 143, and 149 for vertical texture scrolling, and made
note of a bug with Irale's door line type.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2142
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all Strife linedef specials are now implemented, but of course I cannot
be 100% certain.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2140
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2139
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2138
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+ All plat line types identified
Subversion-branch: /branches/strife-branch
Subversion-revision: 2136
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stair types. Also added a few other new lines to P_UseSpecialLine and
fixed some of the existing ones a bit.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2135
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that let 0-damage tracers pass through walls. Other changes are only
comments or formatting.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2132
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Removed episode parameter from G_DeferedInitNew, started work on the
"Name Your Character" menu, and adjusted the temporary code in
M_ChooseSkill so that the game starts in Tarnhill rather than in the
Sanctuary.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2131
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2129
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calculated in P_AimLineAttack is used. Added W1 handling for linetype
182 to P_CrossSpecialLine, which lets missiles break windows. Corrected
numerous mistakes in the implementation of P_ChangeSwitchTexture.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2128
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most of those are outside of our own code (get on those signed/unsigned
mismatches in the midi code, fraggle ;)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2110
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Finished up line type 145, WR Exit Level to Spot, and added the
G_RiftPlayer call to G_DoWorldDone.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2096
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2094
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+ New door types added to enum
+ T_VerticalDoor updated
+ Split Door mechanic implemented
+ Linetypes 40, 174, 183 implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2088
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2084
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+ All switches implemented
+ Switch structure updated
+ Linetype 182 implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2050
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+ Feet clipping support added (drawing and player viewz) (TODO: Need
FeetClipping support done for P_ZMovement)
Subversion-branch: /branches/strife-branch
Subversion-revision: 1992
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+ Strife mobjinfo structure filled
+ strife mobj flags added
Subversion-branch: /branches/strife-branch
Subversion-revision: 1986
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crashing.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1983
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enum-determined arrays which will be tackled individually. Removed
player itemcount, secretcount, and didsecret fields. Changed
armorpoints, armortype, and killcount to shorts. Added all runtime
Strife sector types and changed handling of DOOM types where
appropriate. Added nukagecount handling in P_PlayerThink.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1981
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MAXANIMLINES limit to 96 to match binary.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1979
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Subversion-branch: /branches/strife-branch
Subversion-revision: 1978
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+ Disabling all animdefs and switchdefs for now
+ Setting sky texture to use SKY03 as a placeholder
Subversion-branch: /branches/strife-branch
Subversion-revision: 1977
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setting of destmap, riftdest, and riftangle (previously unknown variable
dword_9F138). Added functions G_RiftExitLevel, G_RiftPlayer, and
G_RiftCheat. Removed G_WorldDone and secretexit variable.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1967
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added DoTimeBomb function for historical interest, removed
GS_INTERMISSION and #if 0'd all of wi_stuff.c/.h. Removed DOOM level
transfer logic from G_DoCompleted - note that you cannot currently go to
the next level at *all*. Removed G_SecretExitLevel and DOOM par times.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1966
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to build libstrife.a rather than libdoom.a, add chocolate-strife to
src/Makefile.am.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1840
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Subversion-branch: /branches/strife-branch
Subversion-revision: 1839
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needs own Makefile.am, and eventual removal of modules not used by
Strife / addition of modules not sharable with Doom.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1838
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