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chocolate-doom
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chocolate-doom-2.2.1 with trimui s support
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p_switch.c
Age
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Author
2010-09-16
Had to majorly deconflict p_doors.c; kept my version of lock switch in
James Haley
2010-09-15
+ EV_DoDoor updated
Samuel Villareal
2010-09-14
+ P_FindSlidingDoorType fixed where it was returning a null slidetype
Samuel Villareal
2010-09-14
+ Sliding door implementation
Samuel Villareal
2010-09-13
Started finale slideshow stuff, added/tweaked quest flags, and did some
James Haley
2010-09-13
+ stonecold/workparm variables added
Samuel Villareal
2010-09-12
+ Fixed flag clearing issue in P_ChangeSwitchTexture
Samuel Villareal
2010-09-12
+ externalized isregistered
Samuel Villareal
2010-09-10
+ Fixed a minor fluke in P_ChangeSwitchTexture
Samuel Villareal
2010-09-09
+ Broken glass implementation
Samuel Villareal
2010-08-31
+ Strife music/sound implemented
Samuel Villareal
2010-08-30
+ Change to patch/maptexture data structure
Samuel Villareal
2010-08-30
Added declaration and definition of menupause variable. Also uncommented
James Haley
2010-08-30
+ Implementation of line type 666 'P_MoveWall'
Samuel Villareal
2010-08-25
Added riftSpots and fleshed out Strife level exit behavior as far as
James Haley
2010-08-24
Removed storedemo and Chex Quest cruft, adjusted screenwipe loop timing,
James Haley
2010-02-01
Create strife directory as a copy of doom directory, change Makefile.am
Simon Howard
2010-02-01
Remove improperly-created strife directory.
Simon Howard
2010-02-01
Populated src/strife with copy of source files from src/doom - TODOs:
James Haley