Age | Commit message (Collapse) | Author |
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message, PST_REBORN set in G_DoLoadLevel if players.health <= 0,
M_ClearRandom doesn't seed rndindex with time(), A_Chase doesn't check
for target->health <= 0 when decrementing actor->threshold, and
A_AcolyteSpecial fixed - ALL blue acolytes must be dead, not just one.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2248
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and code to transfer leveltime across map changes in G_DoWorldDone.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2144
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(Strife doesn't withhold mobj->reactioncount in skill 5), added static
line specials 142, 143, and 149 for vertical texture scrolling, and made
note of a bug with Irale's door line type.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2142
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2139
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+ All plat line types identified
Subversion-branch: /branches/strife-branch
Subversion-revision: 2136
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stair types. Also added a few other new lines to P_UseSpecialLine and
fixed some of the existing ones a bit.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2135
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2134
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calculated in P_AimLineAttack is used. Added W1 handling for linetype
182 to P_CrossSpecialLine, which lets missiles break windows. Corrected
numerous mistakes in the implementation of P_ChangeSwitchTexture.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2128
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2121
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2120
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+ Types 165 and 205 supported in P_UseSpecialLine
Subversion-branch: /branches/strife-branch
Subversion-revision: 2119
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most of those are outside of our own code (get on those signed/unsigned
mismatches in the midi code, fraggle ;)
Subversion-branch: /branches/strife-branch
Subversion-revision: 2110
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EV_VerticalDoor because it had all the types present and no errors such
as missing parentheses. Please tell me next time if you're going to
start working on the same thing I am doing, as I don't like wasting my
entire evening.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2093
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+ New door types added to enum
+ T_VerticalDoor updated
+ Split Door mechanic implemented
+ Linetypes 40, 174, 183 implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2088
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+ EV_SlideDoor updated
+ Linetypes 207 (RemoteSlideDoor) and linetype 229 (Sigil SlideDoor)
added
+ T_MovePlane updated
Subversion-branch: /branches/strife-branch
Subversion-revision: 2085
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2084
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elimination of tabs in altered functions. Also refactored a few strings
to use DEH_String.
Subversion-branch: /branches/strife-branch
Subversion-revision: 2082
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+ quest enum added
+ P_damagemobj partially done
+ P_SpawnPlayer/G_PlayerReborn updated
Subversion-branch: /branches/strife-branch
Subversion-revision: 2079
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Subversion-branch: /branches/strife-branch
Subversion-revision: 2070
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+ Swapped out gamemode with isregistered check in P_InitSwitches
Subversion-branch: /branches/strife-branch
Subversion-revision: 2068
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+ R_SoundNumForDoor implemented
+ opensound/closesound variables added to vldoor_t struct
Subversion-branch: /branches/strife-branch
Subversion-revision: 2053
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+ All switches implemented
+ Switch structure updated
+ Linetype 182 implemented
Subversion-branch: /branches/strife-branch
Subversion-revision: 2050
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+ All doom sound references replaced with sfx_swish as placeholder
+ Removed all but MT_PLAYER mobjinfo in mobjinfo struct
Subversion-branch: /branches/strife-branch
Subversion-revision: 1980
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+ Disabling all animdefs and switchdefs for now
+ Setting sky texture to use SKY03 as a placeholder
Subversion-branch: /branches/strife-branch
Subversion-revision: 1977
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sound play in P_MoveWall since it's a sound that's shared with DOOM :)
Subversion-branch: /branches/strife-branch
Subversion-revision: 1975
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Subversion-branch: /branches/strife-branch
Subversion-revision: 1974
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setting of destmap, riftdest, and riftangle (previously unknown variable
dword_9F138). Added functions G_RiftExitLevel, G_RiftPlayer, and
G_RiftCheat. Removed G_WorldDone and secretexit variable.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1967
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added DoTimeBomb function for historical interest, removed
GS_INTERMISSION and #if 0'd all of wi_stuff.c/.h. Removed DOOM level
transfer logic from G_DoCompleted - note that you cannot currently go to
the next level at *all*. Removed G_SecretExitLevel and DOOM par times.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1966
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to build libstrife.a rather than libdoom.a, add chocolate-strife to
src/Makefile.am.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1840
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Subversion-branch: /branches/strife-branch
Subversion-revision: 1839
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needs own Makefile.am, and eventual removal of modules not used by
Strife / addition of modules not sharable with Doom.
Subversion-branch: /branches/strife-branch
Subversion-revision: 1838
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