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path: root/src/strife/p_switch.c
AgeCommit message (Expand)Author
2014-03-29strife: Eliminate use of unsafe string functions.Simon Howard
2011-02-23Removed all dead code containing P_Random calls to avoid false hits inJames Haley
2011-02-05Documented most of the questflags. Misc fixes: Removed "is turbo!"James Haley
2010-09-27Code for line types 196 and 212 (thought I committed that already o_O),James Haley
2010-09-26Identified quest #7 (killed Blue Acolytes), fixed a bug in P_SpawnMobjJames Haley
2010-09-25ALL line types implemented in P_UseSpecialLine!James Haley
2010-09-25+ Plats finishedSamuel Villareal
2010-09-24Added buildDown16 stairs to EV_BuildStairs, and implemented all new S/WJames Haley
2010-09-24Started work on P_UseSpecialLine cuz I was bored.James Haley
2010-09-22Fixed firing of missiles when looking up/down so that the aimslopeJames Haley
2010-09-19+ Line types 194 and 211 addedSamuel Villareal
2010-09-19+ Several more line types addedSamuel Villareal
2010-09-19+ Fixed a minor fluke with type 165 in EV_VerticalDoorSamuel Villareal
2010-09-18Tons of warnings fixed - now only 7 warnings at warning level 3, andJames Haley
2010-09-16Had to majorly deconflict p_doors.c; kept my version of lock switch inJames Haley
2010-09-15+ EV_DoDoor updatedSamuel Villareal
2010-09-14+ P_FindSlidingDoorType fixed where it was returning a null slidetypeSamuel Villareal
2010-09-14+ Sliding door implementationSamuel Villareal
2010-09-13Started finale slideshow stuff, added/tweaked quest flags, and did someJames Haley
2010-09-13+ stonecold/workparm variables addedSamuel Villareal
2010-09-12+ Fixed flag clearing issue in P_ChangeSwitchTextureSamuel Villareal
2010-09-12+ externalized isregisteredSamuel Villareal
2010-09-10+ Fixed a minor fluke in P_ChangeSwitchTextureSamuel Villareal
2010-09-09+ Broken glass implementationSamuel Villareal
2010-08-31+ Strife music/sound implementedSamuel Villareal
2010-08-30+ Change to patch/maptexture data structureSamuel Villareal
2010-08-30Added declaration and definition of menupause variable. Also uncommentedJames Haley
2010-08-30+ Implementation of line type 666 'P_MoveWall'Samuel Villareal
2010-08-25Added riftSpots and fleshed out Strife level exit behavior as far asJames Haley
2010-08-24Removed storedemo and Chex Quest cruft, adjusted screenwipe loop timing,James Haley
2010-02-01Create strife directory as a copy of doom directory, change Makefile.amSimon Howard
2010-02-01Remove improperly-created strife directory.Simon Howard
2010-02-01Populated src/strife with copy of source files from src/doom - TODOs:James Haley