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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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p_switch.c
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Author
2014-09-13
Add vld_ prefix for vldoor_e enum values.
Simon Howard
2014-05-05
Clean up file headers.
Simon Howard
2014-03-29
strife: Eliminate use of unsafe string functions.
Simon Howard
2011-02-23
Removed all dead code containing P_Random calls to avoid false hits in
James Haley
2011-02-05
Documented most of the questflags. Misc fixes: Removed "is turbo!"
James Haley
2010-09-27
Code for line types 196 and 212 (thought I committed that already o_O),
James Haley
2010-09-26
Identified quest #7 (killed Blue Acolytes), fixed a bug in P_SpawnMobj
James Haley
2010-09-25
ALL line types implemented in P_UseSpecialLine!
James Haley
2010-09-25
+ Plats finished
Samuel Villareal
2010-09-24
Added buildDown16 stairs to EV_BuildStairs, and implemented all new S/W
James Haley
2010-09-24
Started work on P_UseSpecialLine cuz I was bored.
James Haley
2010-09-22
Fixed firing of missiles when looking up/down so that the aimslope
James Haley
2010-09-19
+ Line types 194 and 211 added
Samuel Villareal
2010-09-19
+ Several more line types added
Samuel Villareal
2010-09-19
+ Fixed a minor fluke with type 165 in EV_VerticalDoor
Samuel Villareal
2010-09-18
Tons of warnings fixed - now only 7 warnings at warning level 3, and
James Haley
2010-09-16
Had to majorly deconflict p_doors.c; kept my version of lock switch in
James Haley
2010-09-15
+ EV_DoDoor updated
Samuel Villareal
2010-09-14
+ P_FindSlidingDoorType fixed where it was returning a null slidetype
Samuel Villareal
2010-09-14
+ Sliding door implementation
Samuel Villareal
2010-09-13
Started finale slideshow stuff, added/tweaked quest flags, and did some
James Haley
2010-09-13
+ stonecold/workparm variables added
Samuel Villareal
2010-09-12
+ Fixed flag clearing issue in P_ChangeSwitchTexture
Samuel Villareal
2010-09-12
+ externalized isregistered
Samuel Villareal
2010-09-10
+ Fixed a minor fluke in P_ChangeSwitchTexture
Samuel Villareal
2010-09-09
+ Broken glass implementation
Samuel Villareal
2010-08-31
+ Strife music/sound implemented
Samuel Villareal
2010-08-30
+ Change to patch/maptexture data structure
Samuel Villareal
2010-08-30
Added declaration and definition of menupause variable. Also uncommented
James Haley
2010-08-30
+ Implementation of line type 666 'P_MoveWall'
Samuel Villareal
2010-08-25
Added riftSpots and fleshed out Strife level exit behavior as far as
James Haley
2010-08-24
Removed storedemo and Chex Quest cruft, adjusted screenwipe loop timing,
James Haley
2010-02-01
Create strife directory as a copy of doom directory, change Makefile.am
Simon Howard
2010-02-01
Remove improperly-created strife directory.
Simon Howard
2010-02-01
Populated src/strife with copy of source files from src/doom - TODOs:
James Haley