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path: root/src/strife/p_user.c
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2010-09-12+ return fix for P_ItemBehaviorSamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2069
2010-09-11+ Fixed P_RemoveInventoryItem not returning the item's name properlySamuel Villareal
Subversion-branch: /branches/strife-branch Subversion-revision: 2066
2010-09-11Fix build.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2062
2010-09-11+ P_GivePower updateSamuel Villareal
+ Power tics implemented + Power enums implemented + More inventory functions implemented Subversion-branch: /branches/strife-branch Subversion-revision: 2061
2010-09-11+ P_RemoveInventoryItem and P_DropInventoryItem implementedSamuel Villareal
+ Some inventory keys supported Subversion-branch: /branches/strife-branch Subversion-revision: 2060
2010-09-07+ P_DialogStart implementedSamuel Villareal
+ Initial dialog interaction implemented Subversion-branch: /branches/strife-branch Subversion-revision: 2031
2010-09-05+ A_FireSigil implementedSamuel Villareal
+ P_PlayerThink updated (checks for extralight) + New cheats added to cheat_t Subversion-branch: /branches/strife-branch Subversion-revision: 2011
2010-09-04+ Map flags for things added (MTF_*)Samuel Villareal
+ A_FireGrenade and A_MissileTick codepointers added + Step up height changed to 16*FRACUNIT (non-human things are excluded) + Fixed bug in P_MovePlayer where player cannot climb over things when pressing forward and jumping. Missed a line of code for this + P_SpawnSubMissile renamed to P_SpawnFaceMissile + P_SpawnMortar added + Ammo types added + Fixed some inaccuracies in P_SpawnBlood Subversion-branch: /branches/strife-branch Subversion-revision: 2008
2010-09-03+ More button flags added to buttoncode_eSamuel Villareal
+ Looking/jumping implemented + Jump/look/center keys supported + Strife mouse firing bug implemented Subversion-branch: /branches/strife-branch Subversion-revision: 2003
2010-09-02+ Jumping/look/centerview actions addedSamuel Villareal
+ button code/flags added for cmd->buttons2 Subversion-branch: /branches/strife-branch Subversion-revision: 1999
2010-09-01+ Terrain type system implementedSamuel Villareal
+ Feet clipping support added (drawing and player viewz) (TODO: Need FeetClipping support done for P_ZMovement) Subversion-branch: /branches/strife-branch Subversion-revision: 1992
2010-08-31+ Stripped out all doom states/sprites and added strife states/sprites.Samuel Villareal
All strife codepointers are set as placeholders + Strife weapons implemented + All state references commented out + All weapon references commented out Subversion-branch: /branches/strife-branch Subversion-revision: 1984
2010-08-31Revamped player_t to match binary layout of structure, aside fromJames Haley
enum-determined arrays which will be tackled individually. Removed player itemcount, secretcount, and didsecret fields. Changed armorpoints, armortype, and killcount to shorts. Added all runtime Strife sector types and changed handling of DOOM types where appropriate. Added nukagecount handling in P_PlayerThink. Subversion-branch: /branches/strife-branch Subversion-revision: 1981
2010-02-01Create strife directory as a copy of doom directory, change Makefile.amSimon Howard
to build libstrife.a rather than libdoom.a, add chocolate-strife to src/Makefile.am. Subversion-branch: /branches/strife-branch Subversion-revision: 1840
2010-02-01Remove improperly-created strife directory.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 1839
2010-02-01Populated src/strife with copy of source files from src/doom - TODOs:James Haley
needs own Makefile.am, and eventual removal of modules not used by Strife / addition of modules not sharable with Doom. Subversion-branch: /branches/strife-branch Subversion-revision: 1838