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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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strife
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p_user.c
Age
Commit message (
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Author
2011-02-06
Numerous fixes/adjustments: removed bodyque, restored "is turbo" (found
James Haley
2010-10-05
Weird side effects of sigil -1 turned out to be due to small error in
James Haley
2010-09-19
+ P_PlayerThink: Inventorydown bug fixed
Samuel Villareal
2010-09-18
Tons of warnings fixed - now only 7 warnings at warning level 3, and
James Haley
2010-09-17
+ P_PlayerThink and P_DeathThink done
Samuel Villareal
2010-09-16
Some reformatting, change of some strings to use DEH_String and
James Haley
2010-09-13
Started finale slideshow stuff, added/tweaked quest flags, and did some
James Haley
2010-09-12
+ return fix for P_ItemBehavior
Samuel Villareal
2010-09-11
+ Fixed P_RemoveInventoryItem not returning the item's name properly
Samuel Villareal
2010-09-11
Fix build.
Simon Howard
2010-09-11
+ P_GivePower update
Samuel Villareal
2010-09-11
+ P_RemoveInventoryItem and P_DropInventoryItem implemented
Samuel Villareal
2010-09-07
+ P_DialogStart implemented
Samuel Villareal
2010-09-05
+ A_FireSigil implemented
Samuel Villareal
2010-09-04
+ Map flags for things added (MTF_*)
Samuel Villareal
2010-09-03
+ More button flags added to buttoncode_e
Samuel Villareal
2010-09-02
+ Jumping/look/centerview actions added
Samuel Villareal
2010-09-01
+ Terrain type system implemented
Samuel Villareal
2010-08-31
+ Stripped out all doom states/sprites and added strife states/sprites.
Samuel Villareal
2010-08-31
Revamped player_t to match binary layout of structure, aside from
James Haley
2010-02-01
Create strife directory as a copy of doom directory, change Makefile.am
Simon Howard
2010-02-01
Remove improperly-created strife directory.
Simon Howard
2010-02-01
Populated src/strife with copy of source files from src/doom - TODOs:
James Haley