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path: root/src/strife/s_sound.c
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2012-12-24Fix compiler warnings by removing variables that are set but not used.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2555
2011-02-20Add'l commenting, removed gamemap == 8 hack left over from Doom 1 whichJames Haley
isn't in Strife, and added a note about some horribly buggy code in the S_StartSound I_Error we're not bringing in (for now anyway). Subversion-branch: /branches/strife-branch Subversion-revision: 2271
2011-02-10Restarted work on hub save code. Brought in multiple filepath handlingJames Haley
routines from Eternity. Subversion-branch: /branches/strife-branch Subversion-revision: 2252
2010-09-22Rewrote P_GiveItemToPlayer to exactly match binary, particularly withJames Haley
treatment of SPR_TOKN objects, and playing proper sounds for different item types. Fixed most S_StartSound calls in the menu engine. Removed call to S_StopSound in S_StartSound, as Strife doesn't do it. Added call to P_DialogDoChoice(-1) in M_Responder when menuindialog is asserted and the menu exit key is pressed. Subversion-branch: /branches/strife-branch Subversion-revision: 2130
2010-09-18Tons of warnings fixed - now only 7 warnings at warning level 3, andJames Haley
most of those are outside of our own code (get on those signed/unsigned mismatches in the midi code, fraggle ;) Subversion-branch: /branches/strife-branch Subversion-revision: 2110
2010-09-12Call I_UpdateSound periodically to free finished sounds back to theSimon Howard
cache in the zone heap. Subversion-branch: /branches/strife-branch Subversion-revision: 2076
2010-09-12Functional demosequence for storyboard intro and exit outro.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2071
2010-09-11Added code (some possibly temporary?) to load voices.wad. Fixed severalJames Haley
problems with playing of voice sounds - especially had to add a dynamic hashtable of voice sfxinfo_t's because Choco won't tolerate overwriting them once they've been used (see channel_playing array in i_sdlsound.c) - PROBLEM: Random Z_Malloc failures when trying to play sounds. Cannot catch in debugger so far. Subversion-branch: /branches/strife-branch Subversion-revision: 2065
2010-09-11Voice API implemented.James Haley
Subversion-branch: /branches/strife-branch Subversion-revision: 2063
2010-08-31Replace M_NEWG with M_NGAME in menus, disable DOOM status bar, and getJames Haley
the proper music playing on all levels. This really feels like Strife now :) Subversion-branch: /branches/strife-branch Subversion-revision: 1990
2010-08-31+ Strife music/sound implementedSamuel Villareal
+ All doom sound references replaced with sfx_swish as placeholder + Removed all but MT_PLAYER mobjinfo in mobjinfo struct Subversion-branch: /branches/strife-branch Subversion-revision: 1980
2010-08-29Added voice volume and back flat configuration variables. Made statusJames Haley
bar redraw when menus are active as in Strife. Finished up the Strife "settings" menu which was only for sound volumes in vanilla Doom. Subversion-branch: /branches/strife-branch Subversion-revision: 1973
2010-02-01Create strife directory as a copy of doom directory, change Makefile.amSimon Howard
to build libstrife.a rather than libdoom.a, add chocolate-strife to src/Makefile.am. Subversion-branch: /branches/strife-branch Subversion-revision: 1840
2010-02-01Remove improperly-created strife directory.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 1839
2010-02-01Populated src/strife with copy of source files from src/doom - TODOs:James Haley
needs own Makefile.am, and eventual removal of modules not used by Strife / addition of modules not sharable with Doom. Subversion-branch: /branches/strife-branch Subversion-revision: 1838