Age | Commit message (Expand) | Author |
2014-04-01 | Replace all snprintf() calls with M_snprintf(). | Simon Howard |
2014-03-30 | strife: Eliminate use of sprintf(). | Simon Howard |
2014-03-29 | strife: Eliminate use of unsafe string functions. | Simon Howard |
2014-03-27 | strife: Fix default music volume to match Vanilla. | Simon Howard |
2014-03-23 | Rearrange order of SDL sound startup. | Simon Howard |
2012-12-24 | Fix compiler warnings by removing variables that are set but not used. | Simon Howard |
2011-02-20 | Add'l commenting, removed gamemap == 8 hack left over from Doom 1 which | James Haley |
2011-02-10 | Restarted work on hub save code. Brought in multiple filepath handling | James Haley |
2010-09-22 | Rewrote P_GiveItemToPlayer to exactly match binary, particularly with | James Haley |
2010-09-18 | Tons of warnings fixed - now only 7 warnings at warning level 3, and | James Haley |
2010-09-12 | Call I_UpdateSound periodically to free finished sounds back to the | Simon Howard |
2010-09-12 | Functional demosequence for storyboard intro and exit outro. | James Haley |
2010-09-11 | Added code (some possibly temporary?) to load voices.wad. Fixed several | James Haley |
2010-09-11 | Voice API implemented. | James Haley |
2010-08-31 | Replace M_NEWG with M_NGAME in menus, disable DOOM status bar, and get | James Haley |
2010-08-31 | + Strife music/sound implemented | Samuel Villareal |
2010-08-29 | Added voice volume and back flat configuration variables. Made status | James Haley |
2010-02-01 | Create strife directory as a copy of doom directory, change Makefile.am | Simon Howard |
2010-02-01 | Remove improperly-created strife directory. | Simon Howard |
2010-02-01 | Populated src/strife with copy of source files from src/doom - TODOs: | James Haley |