Age | Commit message (Expand) | Author |
2011-10-13 | Add temporary hack to fix Strife multiplayer startup when the intro | Simon Howard |
2011-10-13 | Update Strife main loop code to use d_loop.c common main loop code. | Simon Howard |
2011-10-13 | Resolved a TODO which was just the result of a common hex-rays | James Haley |
2011-10-10 | Re-enable FEATURE_MULTIPLAYER, but #undef it in the Strife code so the | Simon Howard |
2011-10-07 | Comment changes only. | James Haley |
2011-10-06 | Fix for missing finale fade-to-black bug that was driving me nuts - one | James Haley |
2011-09-26 | Add graphical_startup option for Strife (to match Heretic/Hexen). | Simon Howard |
2011-09-25 | Temporary hack to avoid needing an Excedrin. | James Haley |
2011-09-25 | Fix Strife weapon-cycling rules. | Simon Howard |
2011-09-24 | Start -testcontrols for Strife on level 3 (rebel base). | Simon Howard |
2011-09-24 | Don't allow menu actions when running with -testcontrols. Quit | Simon Howard |
2011-09-24 | Don't show graphical startup for Heretic, Hexen or Strife when running | Simon Howard |
2011-09-24 | Rework Strife -testcontrols code to use common code. | Simon Howard |
2011-09-19 | The current Chocolate Strife code emulates v1.2, not 1.31. 1.31 support | James Haley |
2011-09-18 | Fix a minor annoyance with Strife startup - we are *not* emulating the | Simon Howard |
2011-09-13 | Remove use of magic number in M_ReadMisObj, and fix Kaiser's name while | James Haley |
2011-06-30 | Two changes: | James Haley |
2011-06-29 | Added support for -work and -flip command-line parameters. -random | James Haley |
2011-06-04 | Resolved some TODOs and fixed a couple of problem spots that were | James Haley |
2011-03-06 | Fix up config file variables to match Vanilla. | Simon Howard |
2011-03-06 | Merge from raven-branch. | Simon Howard |
2011-03-02 | Fixed automap background color, size of plrkilledmsg buffer, a bug which | James Haley |
2011-02-26 | Fix for problem of not changing to new Sigil type properly when | James Haley |
2011-02-26 | P_GiveBody seems to need a P_SubstNullMobj, otherwise a crash occurs in | James Haley |
2011-02-25 | Found the last difference causing the IWAD to desync - players | James Haley |
2011-02-24 | Continuing verification of all P_Random calls has lead to several fixes | James Haley |
2011-02-23 | Removed all dead code containing P_Random calls to avoid false hits in | James Haley |
2011-02-20 | Add'l commenting, removed gamemap == 8 hack left over from Doom 1 which | James Haley |
2011-02-20 | Fix to the order of the chat macros. | James Haley |
2011-02-20 | Removed ability to disable messages, and replaced with configuration | James Haley |
2011-02-14 | Made note of vanilla Sigil damage thrust bug, and repaired two issues | James Haley |
2011-02-14 | Fix to HUlib_drawYellowText (more Hex-Rays code-skipping shenanigans), | James Haley |
2011-02-13 | Added note about authentic typo copied from the binary in p_dialog. | James Haley |
2011-02-13 | Stop Macil's planes from falling :) | James Haley |
2011-02-12 | Merge from raven-branch. FEATURE_MULTIPLAYER has been disabled | Simon Howard |
2011-02-12 | Bug fix for save/load/name your character menus, and some tweaks to the | James Haley |
2011-02-12 | Savegame code complete, hubs functional. Chocolate Strife is playable! | James Haley |
2011-02-11 | Don't crash in D_IntroBackground when using -nograph. | James Haley |
2011-02-11 | Finished routines in m_saves.c. Added M_CreateSaveDirs to make | James Haley |
2011-02-10 | Restarted work on hub save code. Brought in multiple filepath handling | James Haley |
2011-02-07 | Added graphical intro loading screen, and -nograph parameter which | James Haley |
2011-02-06 | Numerous fixes/adjustments: removed bodyque, restored "is turbo" (found | James Haley |
2011-02-05 | Documented most of the questflags. Misc fixes: Removed "is turbo!" | James Haley |
2011-02-05 | Finished second passes through p_map and p_maputl - modules are largely | James Haley |
2011-02-04 | Finished second sweep of p_inter.c for missed code and bugs. Significant | James Haley |
2011-02-04 | Finished second pass through p_mobj.c - module should now be finalized | James Haley |
2011-02-03 | Implemented "blockingline" variable so that missiles can trigger | James Haley |
2011-02-03 | Verified various changes in a second sweep through IDA. Fixes: | James Haley |
2011-01-30 | Add win_opendir.c module for MSVC++ builds which contains public domain | James Haley |
2010-10-08 | Fix end game confirmation message. | Simon Howard |