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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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strife
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Author
2014-12-18
Merge branch 'master' of https://github.com/chocolate-doom/chocolate-doom
Fabian Greffrath
2014-12-18
fix a bug that causes monsters to become partly invisible
Fabian Greffrath
2014-12-16
strife: Fix the name of MAP29, should be "Entity's Lair"
Mike Swanson
2014-12-15
Upstream fix from SVE: MF_MVIS flag
James Haley
2014-12-15
Upstream fix from SVE: Missing break statement
James Haley
2014-11-01
Remove unreferenced "grid" variable
James Haley
2014-11-01
Automap accuracy fixes (against proper game)
James Haley
2014-11-01
Revert "Automap accuracy fixes"
James Haley
2014-11-01
Automap accuracy fixes
James Haley
2014-10-27
Default screenblocks 10, not 9
James Haley
2014-10-27
Missed change for startskill init
James Haley
2014-10-26
Another teleport beacon correction
James Haley
2014-10-26
Rogue fixed DOOM bug regarding switch sound origins
James Haley
2014-10-25
Must allow HU_CHANGENAME in chat_dest range
James Haley
2014-10-24
Fix 4: Changing player name on local client
James Haley
2014-10-24
Upstream fix 3
James Haley
2014-10-24
Upstream fix 2
James Haley
2014-10-24
Upstream fix 1
James Haley
2014-10-18
Fix dehacked patch loading order.
Simon Howard
2014-09-24
Upstream fix to torpedo weapon changing
James Haley
2014-09-19
Upstream fixes to stair building issues
James Haley
2014-09-18
Upstream bug fix to teleport beacon allegiance
James Haley
2014-09-13
Add vld_ prefix for vldoor_e enum values.
Simon Howard
2014-08-16
Fix finding of voices.wad when -iwad is only hint
James Haley
2014-05-05
Clean up file headers.
Simon Howard
2014-04-30
strife: Fix joystick jump button.
Simon Howard
2014-04-19
Exit with error on startup if using the wrong IWAD.
Simon Howard
2014-04-19
joystick: Add joystick button to toggle menu.
Simon Howard
2014-04-19
joystick: Add an axis to allow strafing.
Simon Howard
2014-04-01
Replace all snprintf() calls with M_snprintf().
Simon Howard
2014-03-31
strife: Add missing NULL to M_StringJoin call.
Simon Howard
2014-03-31
Fix typo in src/strife/p_saveg.c
Fabian Greffrath
2014-03-30
strife: Eliminate use of sprintf().
Simon Howard
2014-03-30
hexen: Make -playdemo cope with paths.
Simon Howard
2014-03-29
strife: Eliminate use of unsafe string functions.
Simon Howard
2014-03-27
strife: Fix default music volume to match Vanilla.
Simon Howard
2014-03-25
Set GUS patch path variable using D_SetVariable.
Simon Howard
2014-03-24
Fix various Clang compiler warnings.
Simon Howard
2014-03-23
Rearrange order of SDL sound startup.
Simon Howard
2014-03-23
Set default for key_menu_screenshot to 0.
Simon Howard
2014-03-18
Add a dedicated key for taking screenshots.
Fabian Greffrath
2014-03-17
Allow for PNG screenshots.
Fabian Greffrath
2013-12-06
Fix crash caused by Strife nicknames (thanks fabian).
Simon Howard
2013-11-03
Merge from trunk.
Simon Howard
2013-11-02
* Fixed deathmatch spots error message to match binary (why'd they
James Haley
2013-11-01
Proper output of randomparm's current value when passing through
James Haley
2013-10-31
* Fix problem that crashes netdemos in ST_Drawer
James Haley
2013-10-28
Fix Vanilla behavior of shift key when entering savegame names in the
Simon Howard
2013-10-19
Correct up/down look logic that was incorrectly allowing 6 degrees of
James Haley
2013-10-08
Don't grab the mouse at the Strife startup screen.
Simon Howard
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