Age | Commit message (Expand) | Author |
2010-09-09 | + Broken glass implementation | Samuel Villareal |
2010-09-09 | + More codepointers implemented | Samuel Villareal |
2010-09-09 | Changed mobj_t::allegiance to mobj_t::miscdata due to the fact it has | James Haley |
2010-09-08 | Work on P_DialogDoChoice. | James Haley |
2010-09-08 | Update dehacked field names for beginnings of SeHacked support. | Simon Howard |
2010-09-08 | Fix static function mismatch build error. | Simon Howard |
2010-09-08 | Numbered most of the sprite enums for easy reference. Added more | James Haley |
2010-09-08 | Small comment change, tabs out of M_Responder for editability. | James Haley |
2010-09-08 | Functional menupause/menupausetime, fix to wait when there's not a | James Haley |
2010-09-08 | + Converting needamountx and needitemx to arrays in choice struct | Samuel Villareal |
2010-09-08 | Proper dialog jumptoconv logic, and more commenting in P_DialogStart. | James Haley |
2010-09-08 | + Fixing comments | Samuel Villareal |
2010-09-08 | + Update to mapdialog struct | Samuel Villareal |
2010-09-08 | + Added check if linetarget is null in P_StartDialog | Samuel Villareal |
2010-09-07 | Use strife1.wad as IWAD, and strife.cfg as the main config file (not | Simon Howard |
2010-09-07 | Add p_dialog.[ch] to Makefile. | Simon Howard |
2010-09-07 | + P_DialogStart implemented | Samuel Villareal |
2010-09-07 | Minor tweaks to some action functions, more comments as always, removed | James Haley |
2010-09-07 | + P_DialogStart implemented | Samuel Villareal |
2010-09-07 | + All linedef flags added | Samuel Villareal |
2010-09-07 | + Translucent sprites - initial implementation | Samuel Villareal |
2010-09-06 | + Corrected some mistakes in P_ZMovement | Samuel Villareal |
2010-09-06 | + Vissprite clipping for MF_FEETCLIPPED flag | Samuel Villareal |
2010-09-06 | + Fixed typo in A_SentinelAttack | Samuel Villareal |
2010-09-06 | + More codepointers implemented | Samuel Villareal |
2010-09-06 | Fixes to Inquisitor grenades, Loremaster hookshot spawn, and | James Haley |
2010-09-06 | + P_ThrustMobj implemented | Samuel Villareal |
2010-09-06 | Minor reformatting, added some comments, and fixed P_SpawnFacingMissile | James Haley |
2010-09-06 | + More codepointers implemented | Samuel Villareal |
2010-09-06 | Comment fix, and enabled player's extreme death sound. | James Haley |
2010-09-06 | + Un-inlined P_NewRandomDir | Samuel Villareal |
2010-09-06 | Started some second-hand verification and added more comments to p_pspr. | James Haley |
2010-09-05 | Corrections to some of Kaiser's previous commits. Also, significant work | James Haley |
2010-09-05 | + P_NewRandomDir function added | Samuel Villareal |
2010-09-05 | + Strife translation tables implemented | Samuel Villareal |
2010-09-05 | Remove an order-of-evaluation dependency with respect to P_Random(). | James Haley |
2010-09-05 | + A_FireSigil implemented | Samuel Villareal |
2010-09-04 | + p_pspr.c almost completed. Needs A_FireSigil to be implemented | Samuel Villareal |
2010-09-04 | + Found nearly duplicate names (MT_MINIMISSLE and MT_MINIMISLE). | Samuel Villareal |
2010-09-04 | + Map flags for things added (MTF_*) | Samuel Villareal |
2010-09-03 | + Update to P_SpawnSubMissile, portions of the code was from a inlin'ed | Samuel Villareal |
2010-09-03 | + P_SpawnSubMissile created/added | Samuel Villareal |
2010-09-03 | Minor reformatting and elimination of a redundant branch condition | James Haley |
2010-09-03 | Code to read dialog lump field-by-field to avoid any possible problems | James Haley |
2010-09-03 | + More button flags added to buttoncode_e | Samuel Villareal |
2010-09-02 | Added p_dialog module and header. Started work on dialog engine. | James Haley |
2010-09-02 | Added Strife keys to configuration. Note that this *depends* on the | James Haley |
2010-09-02 | + Jumping/look/centerview actions added | Samuel Villareal |
2010-09-02 | Tweaks to Kaiser's PIT_CheckThing work: moved up thing == tmthing check, | James Haley |
2010-09-02 | + Update to PIT_CheckThing | Samuel Villareal |