Age | Commit message (Expand) | Author |
2011-03-02 | Fixed automap background color, size of plrkilledmsg buffer, a bug which | James Haley |
2011-02-26 | Fix for problem of not changing to new Sigil type properly when | James Haley |
2011-02-26 | P_GiveBody seems to need a P_SubstNullMobj, otherwise a crash occurs in | James Haley |
2011-02-25 | Found the last difference causing the IWAD to desync - players | James Haley |
2011-02-24 | Continuing verification of all P_Random calls has lead to several fixes | James Haley |
2011-02-23 | Removed all dead code containing P_Random calls to avoid false hits in | James Haley |
2011-02-20 | Add'l commenting, removed gamemap == 8 hack left over from Doom 1 which | James Haley |
2011-02-20 | Fix to the order of the chat macros. | James Haley |
2011-02-20 | Removed ability to disable messages, and replaced with configuration | James Haley |
2011-02-14 | Made note of vanilla Sigil damage thrust bug, and repaired two issues | James Haley |
2011-02-14 | Fix to HUlib_drawYellowText (more Hex-Rays code-skipping shenanigans), | James Haley |
2011-02-13 | Added note about authentic typo copied from the binary in p_dialog. | James Haley |
2011-02-13 | Stop Macil's planes from falling :) | James Haley |
2011-02-12 | Merge from raven-branch. FEATURE_MULTIPLAYER has been disabled | Simon Howard |
2011-02-12 | Bug fix for save/load/name your character menus, and some tweaks to the | James Haley |
2011-02-12 | Savegame code complete, hubs functional. Chocolate Strife is playable! | James Haley |
2011-02-11 | Don't crash in D_IntroBackground when using -nograph. | James Haley |
2011-02-11 | Finished routines in m_saves.c. Added M_CreateSaveDirs to make | James Haley |
2011-02-10 | Restarted work on hub save code. Brought in multiple filepath handling | James Haley |
2011-02-07 | Added graphical intro loading screen, and -nograph parameter which | James Haley |
2011-02-06 | Numerous fixes/adjustments: removed bodyque, restored "is turbo" (found | James Haley |
2011-02-05 | Documented most of the questflags. Misc fixes: Removed "is turbo!" | James Haley |
2011-02-05 | Finished second passes through p_map and p_maputl - modules are largely | James Haley |
2011-02-04 | Finished second sweep of p_inter.c for missed code and bugs. Significant | James Haley |
2011-02-04 | Finished second pass through p_mobj.c - module should now be finalized | James Haley |
2011-02-03 | Implemented "blockingline" variable so that missiles can trigger | James Haley |
2011-02-03 | Verified various changes in a second sweep through IDA. Fixes: | James Haley |
2011-01-30 | Add win_opendir.c module for MSVC++ builds which contains public domain | James Haley |
2010-10-08 | Fix end game confirmation message. | Simon Howard |
2010-10-08 | Add m_saves.c to build. | Simon Howard |
2010-10-05 | Fix for menu messages - unpause when dismissed. | James Haley |
2010-10-05 | Weird side effects of sigil -1 turned out to be due to small error in | James Haley |
2010-10-05 | Fix to LEGO cheat so it doesn't cause an invalid access to invsigil[-1] | James Haley |
2010-10-04 | Strife changed lowerAndCrush ceiling actions so that they actually do | James Haley |
2010-10-04 | Programmer should attack the player and not his own location :) | James Haley |
2010-10-04 | Added mobjinfo/state adjustments for various skill levels. Changed sky | James Haley |
2010-10-03 | Eliminated the rest of the notion of an episode, added proper sky | James Haley |
2010-10-03 | Added beginnings of Strife hub save code. ATTN fraggle: please add | James Haley |
2010-09-29 | Significant work on savegames. | James Haley |
2010-09-28 | Fix compile warnings. | Simon Howard |
2010-09-28 | Fix warnings about unhandled enumeration values. | Simon Howard |
2010-09-28 | Enable useyfont parameter of M_DialogDimMsg for proper dimensioning of | James Haley |
2010-09-28 | Correction to use ev->data1 in ST_Responder for normal keys. Fixes | James Haley |
2010-09-28 | Identified dword_88604 as st_keystate and made static to ST_Responder. | James Haley |
2010-09-27 | Code for line types 196 and 212 (thought I committed that already o_O), | James Haley |
2010-09-27 | + V_DrawXlaPatch added | Samuel Villareal |
2010-09-26 | Identified quest #7 (killed Blue Acolytes), fixed a bug in P_SpawnMobj | James Haley |
2010-09-26 | Implemented cross type 179 and fixed cross type 184. I *believe* that | James Haley |
2010-09-25 | ALL line types implemented in P_UseSpecialLine! | James Haley |
2010-09-25 | + stonecold, jimmy, gripper, donnytrump, and lego cheats added | Samuel Villareal |