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path: root/src/strife
AgeCommit message (Expand)Author
2011-10-13Add temporary hack to fix Strife multiplayer startup when the introSimon Howard
2011-10-13Update Strife main loop code to use d_loop.c common main loop code.Simon Howard
2011-10-13Resolved a TODO which was just the result of a common hex-raysJames Haley
2011-10-10Re-enable FEATURE_MULTIPLAYER, but #undef it in the Strife code so theSimon Howard
2011-10-07Comment changes only.James Haley
2011-10-06Fix for missing finale fade-to-black bug that was driving me nuts - oneJames Haley
2011-09-26Add graphical_startup option for Strife (to match Heretic/Hexen).Simon Howard
2011-09-25Temporary hack to avoid needing an Excedrin.James Haley
2011-09-25Fix Strife weapon-cycling rules.Simon Howard
2011-09-24Start -testcontrols for Strife on level 3 (rebel base).Simon Howard
2011-09-24Don't allow menu actions when running with -testcontrols. QuitSimon Howard
2011-09-24Don't show graphical startup for Heretic, Hexen or Strife when runningSimon Howard
2011-09-24Rework Strife -testcontrols code to use common code.Simon Howard
2011-09-19The current Chocolate Strife code emulates v1.2, not 1.31. 1.31 supportJames Haley
2011-09-18Fix a minor annoyance with Strife startup - we are *not* emulating theSimon Howard
2011-09-13Remove use of magic number in M_ReadMisObj, and fix Kaiser's name whileJames Haley
2011-06-30Two changes:James Haley
2011-06-29Added support for -work and -flip command-line parameters. -randomJames Haley
2011-06-04Resolved some TODOs and fixed a couple of problem spots that wereJames Haley
2011-03-06Fix up config file variables to match Vanilla.Simon Howard
2011-03-06Merge from raven-branch.Simon Howard
2011-03-02Fixed automap background color, size of plrkilledmsg buffer, a bug whichJames Haley
2011-02-26Fix for problem of not changing to new Sigil type properly whenJames Haley
2011-02-26P_GiveBody seems to need a P_SubstNullMobj, otherwise a crash occurs inJames Haley
2011-02-25Found the last difference causing the IWAD to desync - playersJames Haley
2011-02-24Continuing verification of all P_Random calls has lead to several fixesJames Haley
2011-02-23Removed all dead code containing P_Random calls to avoid false hits inJames Haley
2011-02-20Add'l commenting, removed gamemap == 8 hack left over from Doom 1 whichJames Haley
2011-02-20Fix to the order of the chat macros.James Haley
2011-02-20Removed ability to disable messages, and replaced with configurationJames Haley
2011-02-14Made note of vanilla Sigil damage thrust bug, and repaired two issuesJames Haley
2011-02-14Fix to HUlib_drawYellowText (more Hex-Rays code-skipping shenanigans),James Haley
2011-02-13Added note about authentic typo copied from the binary in p_dialog.James Haley
2011-02-13Stop Macil's planes from falling :)James Haley
2011-02-12Merge from raven-branch. FEATURE_MULTIPLAYER has been disabledSimon Howard
2011-02-12Bug fix for save/load/name your character menus, and some tweaks to theJames Haley
2011-02-12Savegame code complete, hubs functional. Chocolate Strife is playable!James Haley
2011-02-11Don't crash in D_IntroBackground when using -nograph.James Haley
2011-02-11Finished routines in m_saves.c. Added M_CreateSaveDirs to makeJames Haley
2011-02-10Restarted work on hub save code. Brought in multiple filepath handlingJames Haley
2011-02-07Added graphical intro loading screen, and -nograph parameter whichJames Haley
2011-02-06Numerous fixes/adjustments: removed bodyque, restored "is turbo" (foundJames Haley
2011-02-05Documented most of the questflags. Misc fixes: Removed "is turbo!"James Haley
2011-02-05Finished second passes through p_map and p_maputl - modules are largelyJames Haley
2011-02-04Finished second sweep of p_inter.c for missed code and bugs. SignificantJames Haley
2011-02-04Finished second pass through p_mobj.c - module should now be finalizedJames Haley
2011-02-03Implemented "blockingline" variable so that missiles can triggerJames Haley
2011-02-03Verified various changes in a second sweep through IDA. Fixes:James Haley
2011-01-30Add win_opendir.c module for MSVC++ builds which contains public domainJames Haley
2010-10-08Fix end game confirmation message.Simon Howard