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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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strife
Age
Commit message (
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Author
2015-06-03
Fix demo desyncs caused by P_RunThinkers() change.
Simon Howard
2015-05-27
Merge pull request #516 from khokh2001/oldopl
Simon Howard
2015-05-10
Merge branch 'master' of github.com:chocolate-doom/chocolate-doom
Simon Howard
2015-05-10
Add back the Doom PWAD reload hack.
Simon Howard
2015-05-08
warnings: fix "variable ‘..’ set but not used" warnings
Fabian Greffrath
2015-05-08
warnings: fix "redundant redeclaration of ‘player_names’"
Fabian Greffrath
2015-05-04
warnings: fix some cast to/from pointer from/to int warnings
Fabian Greffrath
2015-05-01
Perform case-insensitive check for .lmp extension.
Simon Howard
2015-04-26
Don't read currentthinker->next after Z_Free().
Simon Howard
2015-03-26
Add a wrapper with "void (void)" signature around G_CheckDemoStatus
Fabian Greffrath
2015-03-09
Hexen and Heretic use older DMX. Since OPL Voice Allocating algorithm differ....
khokh2001
2015-02-20
Strife sound priority fix
James Haley
2015-02-20
Refactor config file API.
Simon Howard
2015-02-20
Fix game code that makes false boolean assumptions.
Simon Howard
2015-01-19
Add extra checks to weapon cycling loops.
Simon Howard
2014-12-26
allow building in subdirectory or outside source directory
Dave Murphy
2014-12-18
Merge branch 'master' of https://github.com/chocolate-doom/chocolate-doom
Fabian Greffrath
2014-12-18
fix a bug that causes monsters to become partly invisible
Fabian Greffrath
2014-12-16
strife: Fix the name of MAP29, should be "Entity's Lair"
Mike Swanson
2014-12-15
Upstream fix from SVE: MF_MVIS flag
James Haley
2014-12-15
Upstream fix from SVE: Missing break statement
James Haley
2014-11-01
Remove unreferenced "grid" variable
James Haley
2014-11-01
Automap accuracy fixes (against proper game)
James Haley
2014-11-01
Revert "Automap accuracy fixes"
James Haley
2014-11-01
Automap accuracy fixes
James Haley
2014-10-27
Default screenblocks 10, not 9
James Haley
2014-10-27
Missed change for startskill init
James Haley
2014-10-26
Another teleport beacon correction
James Haley
2014-10-26
Rogue fixed DOOM bug regarding switch sound origins
James Haley
2014-10-25
Must allow HU_CHANGENAME in chat_dest range
James Haley
2014-10-24
Fix 4: Changing player name on local client
James Haley
2014-10-24
Upstream fix 3
James Haley
2014-10-24
Upstream fix 2
James Haley
2014-10-24
Upstream fix 1
James Haley
2014-10-18
Fix dehacked patch loading order.
Simon Howard
2014-09-24
Upstream fix to torpedo weapon changing
James Haley
2014-09-19
Upstream fixes to stair building issues
James Haley
2014-09-18
Upstream bug fix to teleport beacon allegiance
James Haley
2014-09-13
Add vld_ prefix for vldoor_e enum values.
Simon Howard
2014-08-16
Fix finding of voices.wad when -iwad is only hint
James Haley
2014-05-05
Clean up file headers.
Simon Howard
2014-04-30
strife: Fix joystick jump button.
Simon Howard
2014-04-19
Exit with error on startup if using the wrong IWAD.
Simon Howard
2014-04-19
joystick: Add joystick button to toggle menu.
Simon Howard
2014-04-19
joystick: Add an axis to allow strafing.
Simon Howard
2014-04-01
Replace all snprintf() calls with M_snprintf().
Simon Howard
2014-03-31
strife: Add missing NULL to M_StringJoin call.
Simon Howard
2014-03-31
Fix typo in src/strife/p_saveg.c
Fabian Greffrath
2014-03-30
strife: Eliminate use of sprintf().
Simon Howard
2014-03-30
hexen: Make -playdemo cope with paths.
Simon Howard
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