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2009-01-27Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1430
2009-01-17Fix '-mmap' command line parameter.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1429
2009-01-09Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 1428
2009-01-07Replace -nommap with -mmap; do not use mmap()ed file access by default.Simon Howard
Fixes Plutonia 2, and several other minor things. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1425
2008-10-31- Delete the "all-in-one" project file and rename the solution file toRussell Rice
chocolate.sln - Create separate msvc projects for all games supported, which work the same as the codeblocks ones - Include fixes (nothing compiler specific, just additions of stdio.h) to build with msvc Subversion-branch: /branches/raven-branch Subversion-revision: 1371
2008-09-06Remove includes of doomdef.h where possible, move generic parts into topSimon Howard
level. Subversion-branch: /branches/raven-branch Subversion-revision: 1204
2008-05-04Add command line option to disable mmapped WAD I/O.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1139
2008-05-04Fix win32 mmap driver and add to build.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1138
2008-05-02Add WAD I/O abstraction layer - first step for mmapped WAD access.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 1133