Age | Commit message (Collapse) | Author |
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Subversion-branch: /branches/raven-branch
Subversion-revision: 1737
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1699
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chocolate.sln
- Create separate msvc projects for all games supported, which work the
same as the codeblocks ones
- Include fixes (nothing compiler specific, just additions of stdio.h)
to build with msvc
Subversion-branch: /branches/raven-branch
Subversion-revision: 1371
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level.
Subversion-branch: /branches/raven-branch
Subversion-revision: 1204
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1133
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-server just need to have files excluded/included from the project
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1000
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 706
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 704
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does is load a PWAD, then search through the IWAD sprites list, removing lumps
where there are lumps of the same name in the PWAD. The PWAD must then be
loaded again with the normal -file option.
This is needed to run TiC's Obituary TC:
chocolate-doom -nwtmerge obtic2.wad -file obtic1.wad obtic2.wad -deh obtic1.deh
Also add W_PrintDirectory debug function, W_AddFile changed to return handle.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 596
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Restructure WAD loading so that merged WADs are always loaded before
normal PWADs. Remove W_InitMultipleFiles().
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 362
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of the same sprite in a PWAD (fixes Scientist 2)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 222
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 179
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 168
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