Age | Commit message (Collapse) | Author |
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1420
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Doom. Also, make levels after MAP33 trigger a V_DrawPatch error.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1414
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1166
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cache when it is no longer needed. Switch existing code to use the new
API instead of Z_ChangeTag.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 1134
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sizeof(*array)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 922
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to i_swap.h.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 857
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 704
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 652
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 641
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 537
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after we change to gamestate != GS_INTERMISSION
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 422
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tries to draw patches which have been unloaded (WI_Drawer runs
after WI_End, because it is waiting for the game loop to load
the new level)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 421
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 352
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 320
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 51
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 8
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 4
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