Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-03-16 | Better fix for the intermission screen crash. Don't call WI_End until | Simon Howard | |
after we change to gamestate != GS_INTERMISSION Subversion-branch: /trunk/chocolate-doom Subversion-revision: 422 | |||
2006-03-16 | Fix crasher when starting new levels, because the intermissions code | Simon Howard | |
tries to draw patches which have been unloaded (WI_Drawer runs after WI_End, because it is waiting for the game loop to load the new level) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 421 | |||
2005-07-23 | Update copyright to GNU GPL | Simon Howard | |
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 8 | |||
2005-07-23 | Initial revision | Simon Howard | |
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 4 |