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AgeCommit message (Expand)Author
2006-10-14Refactor I_InitGraphics.Simon Howard
2006-10-14Disable the "loading from disk" icon on MacOS.Simon Howard
2006-10-14Display drone indicator on the netgame waiting screen if drones are connected.Simon Howard
2006-10-14Display a different message from the normal WAD directory warning ifSimon Howard
2006-10-14Change wording on netgame warning message.Simon Howard
2006-10-11Shut up compiler warnings.Simon Howard
2006-10-10Remove d_french.h, other i18n-related stuff. If people want i18n, itSimon Howard
2006-10-06Send deh/wad md5sums to players at the waiting screen. Display a warningSimon Howard
2006-10-06Send deh/wad checksums to the server when connecting.Simon Howard
2006-10-05Dehacked information checksum generationSimon Howard
2006-10-05WAD directory checksum generation codeSimon Howard
2006-10-05Prevent against deadlock where client and server are both stuck waitingSimon Howard
2006-10-05Packet loss simulation code for test.Simon Howard
2006-09-30Only allow drone mode when connecting.Simon Howard
2006-09-30Make the server stop sending if one of the clients stops acknowledging.Simon Howard
2006-09-29Working -left and -right options!Simon Howard
2006-09-29Working drone clients!Simon Howard
2006-09-25Fix colors.Simon Howard
2006-09-25Don't disable screen melt entirely in testcontrols mode; just on startup.Simon Howard
2006-09-25Don't allow function keys to be used in testcontrols mode.Simon Howard
2006-09-25Remove low-pass filter on mouse for testcontrols mode - seems to workSimon Howard
2006-09-25Add "test controls" mode - for setup.exe in the future. Start straightSimon Howard
2006-09-22Call the SpechitOverrun _after_ incrementing numspechit. Thanks to QuasarSimon Howard
2006-09-22Continue to build things if we fail to update chocolate_doom_icon.c Simon Howard
2006-09-22Add DEH_String() conversions on more strings that are not being converted.Simon Howard
2006-09-22Fix warning.Simon Howard
2006-09-22Fix warning about initialiser.Simon Howard
2006-09-21Set default sound devices to SNDDEVICE_SB, so that sfx and music are on by Simon Howard
2006-09-21Use DEFAULT_INT enum value rather than 0.Simon Howard
2006-09-21"\0" != NULLSimon Howard
2006-09-21Fix a lot of warnings (for fussy compilers) and one always-true checkRussell Rice
2006-09-20Make sure modified copyright banners always end in a newline. If they don't, addSimon Howard
2006-09-20Fix code style :-)Simon Howard
2006-09-20add extra defines when buildingRussell Rice
2006-09-19Turn on -Wall as well.Simon Howard
2006-09-18Repeat key presses when the key is held down - thanks to Mad_Mac for thisSimon Howard
2006-09-17Split off query data into a net_querydata_t structure in net_structrw.cSimon Howard
2006-09-17Fix local LAN queries.Simon Howard
2006-09-17Always wait for a keypress before closing the ENDOOM window; do not Simon Howard
2006-09-16Undo previous commit: 'comport' and 'showmessages' are only generatedSimon Howard
2006-09-16Preserve 'comport' variable in configuration files even though it is unused.Simon Howard
2006-09-15Interpret the snd_sfxdevice and snd_musicdevice values in the configurationSimon Howard
2006-09-12Fix Z_FreeTags in z_native.c (chains were not set to NULL when freed).Simon Howard
2006-09-09Fix the -nomusic parameter.Simon Howard
2006-09-09Remove hack accidentally committed that always updates the paletteSimon Howard
2006-09-02Add -nwtmerge option, which behaves the same as NWT's -merge option. What thisSimon Howard
2006-09-02Allow loading dehacked 2.3 patches.Simon Howard
2006-09-02Don't allow \0 in dehacked strings read with DEH_ReadLine.Simon Howard
2006-09-01Sync the -loadgame parameter across all clients connected to a server.Simon Howard
2006-09-01Better spechits emulation. Remove support for emulating the higher-memorySimon Howard