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2011-10-20Change labels in setup tool for Strife popup windows to have moreSimon Howard
descriptive names. Subversion-branch: /branches/v2-branch Subversion-revision: 2448
2011-10-20Fix bug with Hexen savedir set to "(null)" by setup tool (thanksSimon Howard
Alexandre Xavier). Subversion-branch: /branches/v2-branch Subversion-revision: 2447
2011-10-20Use TXT_MessageBox where appropriate.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2446
2011-10-20Fix Konami code.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2445
2011-10-19Fix lockups in Hexen and Strife when playing with more than fourSimon Howard
players. Subversion-branch: /branches/v2-branch Subversion-revision: 2444
2011-10-19Oops.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2443
2011-10-19Send MAXPLAYERS value for game on connect to server. Make server adaptSimon Howard
its player limit to match. Update GUI code to adjust waiting screen list size appropriately. Subversion-branch: /branches/v2-branch Subversion-revision: 2442
2011-10-19Change MAXPLAYERS to NET_MAXPLAYERS and add back individual MAXPLAYERSSimon Howard
defines for each game. Refactor "waiting screen" data code. Subversion-branch: /branches/v2-branch Subversion-revision: 2441
2011-10-17Fix crash on respawn in Heretic (same as previously-fixed Hexen respawnSimon Howard
crash) Subversion-branch: /branches/v2-branch Subversion-revision: 2440
2011-10-17Rearrange Hexen startup to fix crash when starting a deathmatch game.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2439
2011-10-17Tweak Strife buttons2 field to be differential against previous value,Simon Howard
rather than against zero. Subversion-branch: /branches/v2-branch Subversion-revision: 2438
2011-10-17Fix Hexen multiplayer spy key rebinding.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2437
2011-10-17Fix tic diffs to handle Strife fields correctly.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2436
2011-10-17Always show the Strife intro splash screen in windowed mode, and finishSimon Howard
the splash screen before network startup. Subversion-branch: /branches/v2-branch Subversion-revision: 2435
2011-10-17Rework net_connect_data_t structure to include WAD and DehackedSimon Howard
checksums, plus the is_freedoom flag. Subversion-branch: /branches/v2-branch Subversion-revision: 2434
2011-10-15Add weapon cycling keys for Hexen.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2431
2011-10-15Add weapon cycling keys for Heretic.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2430
2011-10-15Revert previous change to angle constants and apply a more specific fix.Simon Howard
Changing the angle constants to unsigned causes other problems to occur. Subversion-branch: /branches/v2-branch Subversion-revision: 2429
2011-10-15Fix desyncs when playing back multiplayer demos.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2428
2011-10-15Remove duplicate definitions.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2427
2011-10-15Define angle definitions as unsigned constants - fixes bug withSimon Howard
multiplayer repsawn in Hexen MAP02. Subversion-branch: /branches/v2-branch Subversion-revision: 2426
2011-10-14Fix player exit message in Hexen, and add note to player exit code inSimon Howard
Heretic. Subversion-branch: /branches/v2-branch Subversion-revision: 2425
2011-10-14Fix overflow of playeringame[] caused by smaller MAXPLAYERS.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2424
2011-10-14Convert Hexen to use common main loop code. Working multiplayer!Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2423
2011-10-14Fix query output for non-Doom games.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2422
2011-10-13Add temporary hack to fix Strife multiplayer startup when the introSimon Howard
screen is enabled. Subversion-branch: /branches/v2-branch Subversion-revision: 2421
2011-10-13Fix lockup just after startup of single-player multiplayer games. Don'tSimon Howard
allow the server to advance too far ahead of the client. Subversion-branch: /branches/v2-branch Subversion-revision: 2420
2011-10-13Minor fixes to main loop code.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2419
2011-10-13Convert Heretic code to use common main loop code. Working multiplayer!Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2417
2011-10-13Update Strife main loop code to use d_loop.c common main loop code.Simon Howard
Working multiplayer! Subversion-branch: /branches/v2-branch Subversion-revision: 2416
2011-10-13Remove d_net.h, include d_loop.h instead. Remove duplicate definitionsSimon Howard
that are in d_loop.h. Subversion-branch: /branches/v2-branch Subversion-revision: 2415
2011-10-13Resolved a TODO which was just the result of a common hex-raysJames Haley
misinterpretation of repne loops into two memcpy's, with the second copying 0 bytes. Subversion-branch: /branches/v2-branch Subversion-revision: 2414
2011-10-13Split out common main loop code into separate file, d_loop.c.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2413
2011-10-11Refactor and rearrange d_net.c so that the loop code is agnostic andSimon Howard
separate from the Doom-specific code. Subversion-branch: /branches/v2-branch Subversion-revision: 2412
2011-10-10Re-enable FEATURE_MULTIPLAYER, but #undef it in the Strife code so theSimon Howard
build isn't broken. Subversion-branch: /branches/v2-branch Subversion-revision: 2411
2011-10-07Comment changes only.James Haley
Subversion-branch: /branches/v2-branch Subversion-revision: 2410
2011-10-06Fix for missing finale fade-to-black bug that was driving me nuts - oneJames Haley
of the last known inaccuracies not related to the multiplayer code. Missing dirty rects system strikes again, basically. Subversion-branch: /branches/v2-branch Subversion-revision: 2409
2011-09-26Add graphical_startup option for Strife (to match Heretic/Hexen).Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2408
2011-09-25Fix special1/special2 values in Hexen code so that they can properlySimon Howard
hold pointer values. Subversion-branch: /branches/v2-branch Subversion-revision: 2407
2011-09-25Fix special1/special2 values so that they can properly hold pointerSimon Howard
values. This fixes Heretic under 64-bit. Subversion-branch: /branches/v2-branch Subversion-revision: 2406
2011-09-25Handle WAD merging correctly when the sprites list contains lumps withSimon Howard
incorrectly formatted names - fixes merging for Heretic. Subversion-branch: /branches/v2-branch Subversion-revision: 2405
2011-09-25Fix warning message when loading a HHE patch with the wrong version.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2404
2011-09-25Temporary hack to avoid needing an Excedrin.James Haley
Subversion-branch: /branches/v2-branch Subversion-revision: 2403
2011-09-25Fix Strife weapon-cycling rules.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2402
2011-09-24Start -testcontrols for Strife on level 3 (rebel base).Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2401
2011-09-24Don't allow menu actions when running with -testcontrols. QuitSimon Howard
immediately when pressing the window close button. Subversion-branch: /branches/v2-branch Subversion-revision: 2400
2011-09-24Don't show graphical startup for Heretic, Hexen or Strife when runningSimon Howard
with -testcontrols. Subversion-branch: /branches/v2-branch Subversion-revision: 2399
2011-09-24Add -testcontrols to Hexen.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2398
2011-09-24Rework Strife -testcontrols code to use common code.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2397
2011-09-24Add -testcontrols to Heretic.Simon Howard
Subversion-branch: /branches/v2-branch Subversion-revision: 2396