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AgeCommit message (Expand)Author
2006-06-29Hugely refactor the response file loading code. Allow arguments to beSimon Howard
2006-06-21Let the SDL parachute catch crashes and shut down properly. Don't crashSimon Howard
2006-06-18Add deh_section_sound to dehacked sections list (thanks to rpeter on the Simon Howard
2006-06-16Add hash table for fast texture lookup; refactor P_GroupLines to use anSimon Howard
2006-06-03Stop sending data to the server when a connection drops. Print a messageSimon Howard
2006-06-03Detect recursive calls to I_Error to prevent an infinite loop.Simon Howard
2006-06-03Bomb out with an error message if game options are specified to a Simon Howard
2006-05-29Add -autojoin command line parameter to automatically search a local LAN Simon Howard
2006-05-29Fix broadcast transmits (-search works!)Simon Howard
2006-05-29Add textscreen.h top level header to avoid having to include all txt_*Simon Howard
2006-05-29Allow struts to force height as well as width. Hide "start game" buttonSimon Howard
2006-05-29Add strut class to allow table column width to be forced.Simon Howard
2006-05-29Warp mouse to screen center (possibly fix joe's mouse problem).Simon Howard
2006-05-29Fix E1-3 intermission screen animations.Simon Howard
2006-05-29Add missing newline to message.Simon Howard
2006-05-29Change the mouse acceleration behavior to accelerate by multiplying by aSimon Howard
2006-05-26Switch netgame waiting screen to use the new text mode GUI system.Simon Howard
2006-05-26Add an option to disable autoadjusting the video mode.Simon Howard
2006-05-25Put savegames in separate directories depending on the IWAD.Simon Howard
2006-05-25Add screenmultiply x4 mode.Simon Howard
2006-05-24Remove debug hack used for testing startup delay.Simon Howard
2006-05-23Prevent crashes when loading savegames where mancubi were in the middleSimon Howard
2006-05-22Allow specifying the full path and filename when playing back demos.Simon Howard
2006-05-20Make Translatekey static.Simon Howard
2006-05-20Split off keyboard key definitions to a separate file.Simon Howard
2006-05-19Initialise tracers to NULL on savegame load - fixes a problem with Simon Howard
2006-05-19Add a config file setting to allow a delay to be specified on startup.Simon Howard
2006-05-19Split off text mode gui desktop code into a separate file. Rename someSimon Howard
2006-05-11Allow port to be specified for client to connect to through -port orSimon Howard
2006-05-08Allow -3 scale.Simon Howard
2006-05-06Respect the use_mouse value in configuration files.Simon Howard
2006-05-06Add back -nomouse command line parameter.Simon Howard
2006-05-05Syncronise the -timer/-avg parameters across all clients to avoid desyncs.Simon Howard
2006-05-03Handle divide by zero in R_PointToDist: fixes crash in udm1.wadSimon Howard
2006-05-03Allow .mid files in PWADs (via including a MID inside a music lump).Simon Howard
2006-04-28Fix sky behavior to be like Vanilla Doom, ie. Doom II skies never changeSimon Howard
2006-04-28Fix spacing of the devparm mode dots!Simon Howard
2006-04-14Add ability to play using the Vanilla player sync codeSimon Howard
2006-04-14Fix netgame respawn bug on MAP02 (may be 64-bit related)Simon Howard
2006-04-09Add change missed from last commitSimon Howard
2006-04-09Broadcast searches (currently broken)Simon Howard
2006-04-08Forgot to add net_query.c to Makefile.amSimon Howard
2006-04-06Debug code for tracking bandwidth usageSimon Howard
2006-04-06Add the ability to query the current state of servers, and '-query'Simon Howard
2006-04-06Save demos when quitting normally - it is no longer neccessary to pressSimon Howard
2006-04-06Use BACKUPTICS everywhere. Remove NET_TICCMD_QUEUE_SIZESimon Howard
2006-04-06Sanity check data received by the server. Send version string earlierSimon Howard
2006-04-01Don't add modules to the server context until after they have been Simon Howard
2006-03-31Remove reference to nonexistent i_main.hSimon Howard
2006-03-30Increase the default heap size to 16MB, and add a -mb parameter to allowSimon Howard