Age | Commit message (Expand) | Author |
2010-12-04 | Fix bug when running with -server option. | Simon Howard |
2010-12-02 | Make multiple query attempts to servers before giving up. Display a | Simon Howard |
2010-12-02 | Add -servername parameter to allow the owner to change the name returned | Simon Howard |
2010-12-02 | More refactoring of querying code, to not be specific to the purpose of | Simon Howard |
2010-12-02 | Refactor query code and add a -masterquery command line parameter to | Simon Howard |
2010-12-02 | Register servers with Internet master server. | Simon Howard |
2010-11-30 | Oops. | Simon Howard |
2010-11-30 | Remove "-debugfile" command line option and associated variable. | Simon Howard |
2010-11-30 | Add support for HACX v1.2 IWAD file. | Simon Howard |
2010-11-29 | Auto-adjust the screen color depth if the configured color depth is not | Simon Howard |
2010-11-27 | When generating the texture name lookup hash table, add new entries to | Simon Howard |
2010-11-27 | Fix -timer / -avg options to work like Vanilla when playing demos. | Simon Howard |
2010-11-26 | In non-palettized boxed screen modes, don't update the border areas of | Simon Howard |
2010-11-26 | Turn double buffering on for non-palettized screen modes, as this may be | Simon Howard |
2010-11-24 | Detect when running on Windows Vista or later, and switch to 32 bpp | Simon Howard |
2010-11-24 | Add configuration file parameter and command line option to specify the | Simon Howard |
2010-11-24 | Add workaround to stop freezeups with old versions of SDL_mixer. | Simon Howard |
2010-11-21 | Add -8in32 command line parameter to make the game run in 32-bit color | Simon Howard |
2010-11-20 | Remove dependency of network code on Doom code. | Simon Howard |
2010-10-08 | Fix end game confirmation message. | Simon Howard |
2010-10-08 | Add m_saves.c to build. | Simon Howard |
2010-10-05 | Fix for menu messages - unpause when dismissed. | James Haley |
2010-10-05 | Weird side effects of sigil -1 turned out to be due to small error in | James Haley |
2010-10-05 | Fix to LEGO cheat so it doesn't cause an invalid access to invsigil[-1] | James Haley |
2010-10-04 | Strife changed lowerAndCrush ceiling actions so that they actually do | James Haley |
2010-10-04 | Programmer should attack the player and not his own location :) | James Haley |
2010-10-04 | Added mobjinfo/state adjustments for various skill levels. Changed sky | James Haley |
2010-10-03 | Eliminated the rest of the notion of an episode, added proper sky | James Haley |
2010-10-03 | Added beginnings of Strife hub save code. ATTN fraggle: please add | James Haley |
2010-09-29 | Significant work on savegames. | James Haley |
2010-09-28 | Fix compile warnings. | Simon Howard |
2010-09-28 | Fix warnings about unhandled enumeration values. | Simon Howard |
2010-09-28 | Enable useyfont parameter of M_DialogDimMsg for proper dimensioning of | James Haley |
2010-09-28 | Correction to use ev->data1 in ST_Responder for normal keys. Fixes | James Haley |
2010-09-28 | Identified dword_88604 as st_keystate and made static to ST_Responder. | James Haley |
2010-09-27 | Code for line types 196 and 212 (thought I committed that already o_O), | James Haley |
2010-09-27 | + V_DrawXlaPatch added | Samuel Villareal |
2010-09-26 | Identified quest #7 (killed Blue Acolytes), fixed a bug in P_SpawnMobj | James Haley |
2010-09-26 | Restructure player quit code to take place on the first tic after the | Simon Howard |
2010-09-26 | Implemented cross type 179 and fixed cross type 184. I *believe* that | James Haley |
2010-09-25 | ALL line types implemented in P_UseSpecialLine! | James Haley |
2010-09-25 | + stonecold, jimmy, gripper, donnytrump, and lego cheats added | Samuel Villareal |
2010-09-25 | + Fixed fluke with upWaitDownStay plat type | Samuel Villareal |
2010-09-25 | + Plats finished | Samuel Villareal |
2010-09-24 | Added buildDown16 stairs to EV_BuildStairs, and implemented all new S/W | James Haley |
2010-09-24 | Started work on P_UseSpecialLine cuz I was bored. | James Haley |
2010-09-24 | Fixes for P_GiveBody. | James Haley |
2010-09-24 | Implementation of teleflags for EV_Teleport. Fix to somewhat serious bug | James Haley |
2010-09-22 | Added linetype 180 to P_ShootSpecialLine and vetted other line types. | James Haley |
2010-09-22 | Rewrote P_GiveItemToPlayer to exactly match binary, particularly with | James Haley |