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2011-09-12Fix bug in doubly-linked list implementation.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2368
2011-09-11Merge from raven-branch.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2367
2011-09-11Oops.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2366
2011-09-11Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2365
2011-09-11Don't show error dialog if running from the console on OS X.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2364
2011-09-05Place Hexen savegames in configdir/savegames/hexen.wad/ rather thanSimon Howard
configdir/hexndata/, to be in line with Doom / Heretic behavior. Subversion-branch: /branches/raven-branch Subversion-revision: 2362
2011-09-05Store Heretic savegames in the configuration directory, as with DoomSimon Howard
savegames. Subversion-branch: /branches/raven-branch Subversion-revision: 2361
2011-09-05Refactor savegamedir calculation code to work the same as trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2360
2011-08-29Fix bug with detection of IWAD type by filename (thanks mether).Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2359
2011-08-20Fix gnome-screensaver .desktop file (thanks Rahul Sundaram).Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2356
2011-07-21Don't use $^ in Makefiles, as it s a GNU make extension (thanks JakubSimon Howard
Lach). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2354
2011-06-30Two changes:James Haley
* Be vanilla-compatible with callpoint to M_Ticker. * Use a temporary screen buffer for screen wipes to avoid overdrawing the screen during the fade process. This didn't happen in vanilla due to its refresh system. Subversion-branch: /branches/strife-branch Subversion-revision: 2352
2011-06-29Added support for -work and -flip command-line parameters. -randomJames Haley
cannot be supported yet because it requires addition to the list of transmitted variables during network game initialization (TODO!) Subversion-branch: /branches/strife-branch Subversion-revision: 2351
2011-06-14Add missing include so that the OS X error window is displayed.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2349
2011-06-13Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2347
2011-06-13Link chocolate-setup against SDL_mixer to fix compile on Mac OS X.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2346
2011-06-04Resolved some TODOs and fixed a couple of problem spots that wereJames Haley
forgotten. Subversion-branch: /branches/strife-branch Subversion-revision: 2344
2011-05-17Detect chex.deh if it is in the same directory as the IWAD file.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2340
2011-05-14Fix display of ENDOOM screen.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2339
2011-05-14Fix install of screensaver desktop file.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2338
2011-05-14Add freedesktop.org desktop files for chocolate-doom, chocolate-setupSimon Howard
(thanks Adrián Chaves Fernández). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2337
2011-05-14Convert build system to using the PROGRAM_PREFIX system used onSimon Howard
raven-branch. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2336
2011-05-08Shut up compiler warnings.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2333
2011-04-24Infer -server when -privateserver is specified (thanks Porsche Monty).Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2330
2011-04-18Add test hack for simulating Porsche Monty's scanline emulation (seeSimon Howard
comment in file). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2328
2011-04-17Fix libtextscreen window hotkeys to work when shift is held down /Simon Howard
capslock turned on. Fix a similar problem in-game when typing cheat codes or using menu hotkeys (thanks Alexandre Xavier). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2327
2011-03-30On OS X, display a dialog box when exiting with I_Error, like onSimon Howard
Windows. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2317
2011-03-28Emulate bug with IDMUS cheat when emulating v1.9 (thanks AlexandreSimon Howard
Xavier). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2314
2011-03-28Fix OPL MIDI playback when using an empty .mus / .mid file (thanksSimon Howard
Alexandre Xavier). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2313
2011-03-28Allow .lmp files to be loaded (and demo files to be played back) thatSimon Howard
have long filenames (thanks blzut3). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2312
2011-03-28Fix weapon cycling from the shotgun to the chaingun in Doom 1 (thanksSimon Howard
Alexandre Xavier). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2311
2011-03-09Add null sector dereference emulation code from Prboom+, to fix desyncSimon Howard
with CLNJ-506.LMP (thanks entryway). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2298
2011-03-09Add support for the alternate version of the Final Doom executable thatSimon Howard
fixes the demo loop crash (thanks Porsche Monty, Enjay). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2297
2011-03-07Update config variable binding in setup tool so that the correctSimon Howard
variables are bound for Strife. Add option for show_talk to sound configuration screen. Subversion-branch: /branches/strife-branch Subversion-revision: 2296
2011-03-06Fix up config file variables to match Vanilla.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2295
2011-03-06Merge from raven-branch.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2293
2011-03-06Merge from trunk.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2292
2011-03-06Discard very short sound effects and strip lead-in / lead-out samplesSimon Howard
that apparently aren't played by Vanilla Doom (thanks Quasar). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 2291
2011-03-05Add configuration parameter to limit the amount of memory used forSimon Howard
cached soundss. Subversion-branch: /branches/strife-branch Subversion-revision: 2290
2011-03-05Behave correctly when we run out of memory.Simon Howard
Subversion-branch: /branches/strife-branch Subversion-revision: 2289
2011-03-02Fixed automap background color, size of plrkilledmsg buffer, a bug whichJames Haley
caused the scanner to never be depleted from the inventory, and emulation of seemingly inconsequential undefined behavior in P_XYMovement via use of negative numspechit is currently addressed by changing the branch condition to > 0. Subversion-branch: /branches/strife-branch Subversion-revision: 2286
2011-02-28Rework sound chunk allocation to use native malloc() instead of the zoneSimon Howard
memory system. This should fix the problems with running out of memory when playing the long Strife voice sounds. Subversion-branch: /branches/strife-branch Subversion-revision: 2285
2011-02-28Bind screen_bpp variable in setup tool.Simon Howard
Subversion-branch: /branches/raven-branch Subversion-revision: 2284
2011-02-26Fix for problem of not changing to new Sigil type properly whenJames Haley
receiving one via P_KillMobj item drops. Subversion-branch: /branches/strife-branch Subversion-revision: 2280
2011-02-26P_GiveBody seems to need a P_SubstNullMobj, otherwise a crash occurs inJames Haley
P_DestroyConverter when it tries to give items to players that aren't in the game... needs add'l verification. Also fixed first frame of the good ending (how the hell did that get screwed up??) Subversion-branch: /branches/strife-branch Subversion-revision: 2279
2011-02-25Found the last difference causing the IWAD to desync - playersJames Haley
experience a small amount of friction while falling (65520/65536). Also added all cheat codes. Subversion-branch: /branches/strife-branch Subversion-revision: 2278
2011-02-24Load response files from main() before calling D_DoomMain, so that allSimon Howard
executables load response files, including the setup tool. Subversion-branch: /branches/raven-branch Subversion-revision: 2276
2011-02-24Continuing verification of all P_Random calls has lead to several fixesJames Haley
in p_enemy.c, in particular to the P_NewRandomDir routine used by peasants. The demo now syncs up until he jumps the railing, and then his position is off by a bit - we may have a physics issue with railing lines. Subversion-branch: /branches/strife-branch Subversion-revision: 2275
2011-02-23Removed all dead code containing P_Random calls to avoid false hits inJames Haley
list, removed all remaining order-of-evaluation portability problems, and heavily altered behavior of T_FireFlicker thinkers to match the binary (had no clue they changed this previously!). Subversion-branch: /branches/strife-branch Subversion-revision: 2274
2011-02-20Add'l commenting, removed gamemap == 8 hack left over from Doom 1 whichJames Haley
isn't in Strife, and added a note about some horribly buggy code in the S_StartSound I_Error we're not bringing in (for now anyway). Subversion-branch: /branches/strife-branch Subversion-revision: 2271