index
:
chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
2008-06-09
Always set armor class to 2 when picking up a megasphere (thanks
Simon Howard
2008-05-05
Updated VC++ Project for added files; Manifest should have version
GhostlyDeath
2008-05-04
Remove Vanilla Doom reload hack.
Simon Howard
2008-05-04
Add command line option to disable mmapped WAD I/O.
Simon Howard
2008-05-04
Fix win32 mmap driver and add to build.
Simon Howard
2008-05-02
Add Windows memory mapping backend.
Simon Howard
2008-05-02
Memory-mapped WAD access.
Simon Howard
2008-05-02
Fix up some more code calling Z_Free instead of W_ReleaseLumpNum.
Simon Howard
2008-05-02
Add W_CacheLumpNum,Name API to WAD code for releasing a lump back to
Simon Howard
2008-05-02
Add WAD I/O abstraction layer - first step for mmapped WAD access.
Simon Howard
2008-04-26
Add new Chocolate Doom icon.
Simon Howard
2008-04-25
Generate transparency mask for the application icon from black parts of
Simon Howard
2008-04-19
Fix build problem when libsamplerate support is enabled.
Simon Howard
2008-04-19
Fix some more warnings.
Simon Howard
2008-04-19
Fix warning.
Simon Howard
2008-04-19
Don't successfully save a savegame if a buffer overrun occurs, and don't
Simon Howard
2008-04-15
Make use_libsamplerate be an integer value that controls conversion
Simon Howard
2008-04-02
April Fools!
Simon Howard
2008-04-01
Flip all levels on load - the game is more fun this way.
Simon Howard
2008-03-30
Fix an error message
Russell Rice
2008-03-13
Display a warning message if use_libsamplerate != 0, but libsamplerate
Simon Howard
2008-03-13
Apply SRC patch from David Flater.
Simon Howard
2008-03-09
Split out configuration file code from m_misc.c into m_config.c. Move
Simon Howard
2008-02-28
Add fixes for MSVC warnings (thanks entryway).
Simon Howard
2008-02-26
Minor config file documentation fixes.
Simon Howard
2008-02-25
Replace manpage header, footer, environment files with a single template
Simon Howard
2008-02-24
Switch to using CONFIG_VARIABLE_ macros for the configuration file
Simon Howard
2008-02-24
Fix leftover "junk" displayed on the screen on the initial melt when
Simon Howard
2008-02-23
Perform a low-pass filter of converted sounds to filter out
Simon Howard
2008-02-21
Shut up compile warning.
Simon Howard
2008-02-17
Add command line option for server to allow client version checking to
Simon Howard
2008-02-13
Don't try to precache sound effects that don't exist.
Simon Howard
2008-02-12
Add comment.
Simon Howard
2008-02-12
Use SRC_SINC_FASTEST for speed when using libsamplerate for conversions,
Simon Howard
2008-02-12
Set the default startup_delay to 1s.
Simon Howard
2008-02-11
Add support for sample rate conversion using libsamplerate (thanks to
Simon Howard
2008-02-10
Fix compiler warnings. Refactor the intercepts overrun code so that it
Simon Howard
2008-02-09
Fix up the R_Main startup progress dots. If stdout is a file, don't
Simon Howard
2008-02-09
Set the process affinity mask to 1 on Windows, to work around a bug in
Simon Howard
2008-02-09
Define WIN32_LEAN_AND_MEAN to fix windows build of i_system.c.
Simon Howard
2008-02-09
Remove some unneeded functions from i_system.c. Make I_Error exit using
Simon Howard
2008-02-06
Use geometric distance to find the nearest mode when autoadjusting,
Simon Howard
2008-02-06
Add -geometry command line parameter to allow the screen size to be
Simon Howard
2008-02-05
fix a few warnings
Russell Rice
2008-02-04
Mark 512x400 as a "bad" mode (don't autoadjust to it in fullscreen).
Simon Howard
2008-01-30
Be more accurate in describing windowboxed modes as either
Simon Howard
2008-01-25
Update win32 resource files for the new icon filenames.
Simon Howard
2008-01-25
Rename some files to be package name independent.
Simon Howard
2008-01-24
Make lookup tables const where possible.
Simon Howard
2008-01-24
Fix fast / respawning monsters parameter not exchanged when starting
Simon Howard
[prev]
[next]