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2006-10-05Packet loss simulation code for test.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 684
2006-09-30Only allow drone mode when connecting.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 683
2006-09-30Make the server stop sending if one of the clients stops acknowledging.Simon Howard
Fix check on number of players on connect. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 682
2006-09-29Working -left and -right options!Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 681
2006-09-29Working drone clients!Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 680
2006-09-25Fix colors.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 667
2006-09-25Don't disable screen melt entirely in testcontrols mode; just on startup.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 666
2006-09-25Don't allow function keys to be used in testcontrols mode.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 665
2006-09-25Remove low-pass filter on mouse for testcontrols mode - seems to workSimon Howard
ok with real mice. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 664
2006-09-25Add "test controls" mode - for setup.exe in the future. Start straightSimon Howard
into the game with no melt effect and display a box showing mouse speed to allow the threshold to be set easily. When escape is pressed, quit straight away. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 662
2006-09-22Call the SpechitOverrun _after_ incrementing numspechit. Thanks to QuasarSimon Howard
for pointing out this mistake. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 655
2006-09-22Continue to build things if we fail to update chocolate_doom_icon.c Simon Howard
- display a warning about missing Python Image library. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 654
2006-09-22Add DEH_String() conversions on more strings that are not being converted.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 653
2006-09-22Fix warning.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 652
2006-09-22Fix warning about initialiser.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 650
2006-09-21Set default sound devices to SNDDEVICE_SB, so that sfx and music are on by Simon Howard
default. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 649
2006-09-21Use DEFAULT_INT enum value rather than 0.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 643
2006-09-21"\0" != NULLSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 642
2006-09-21Fix a lot of warnings (for fussy compilers) and one always-true checkRussell Rice
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 641
2006-09-20Make sure modified copyright banners always end in a newline. If they don't, addSimon Howard
one. This fixes av.wad (thanks to myk for reporting). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 638
2006-09-20Fix code style :-)Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 630
2006-09-20add extra defines when buildingRussell Rice
don't crash if numlumps = 0 (which is caused when an iwad has an invalid path) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 629
2006-09-19Turn on -Wall as well.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 625
2006-09-18Repeat key presses when the key is held down - thanks to Mad_Mac for thisSimon Howard
one :-) Subversion-branch: /trunk/chocolate-doom Subversion-revision: 613
2006-09-17Split off query data into a net_querydata_t structure in net_structrw.cSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 612
2006-09-17Fix local LAN queries.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 611
2006-09-17Always wait for a keypress before closing the ENDOOM window; do not Simon Howard
close it automatically. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 610
2006-09-16Undo previous commit: 'comport' and 'showmessages' are only generatedSimon Howard
by setup.exe. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 608
2006-09-16Preserve 'comport' variable in configuration files even though it is unused.Simon Howard
Add 'showmessages' which is a duplicate of 'show_messages' but is how Vanilla Doom behaves! Subversion-branch: /trunk/chocolate-doom Subversion-revision: 607
2006-09-15Interpret the snd_sfxdevice and snd_musicdevice values in the configurationSimon Howard
file and act the same as Vanilla Doom. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 606
2006-09-12Fix Z_FreeTags in z_native.c (chains were not set to NULL when freed).Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 605
2006-09-09Fix the -nomusic parameter.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 603
2006-09-09Remove hack accidentally committed that always updates the paletteSimon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 598
2006-09-02Add -nwtmerge option, which behaves the same as NWT's -merge option. What thisSimon Howard
does is load a PWAD, then search through the IWAD sprites list, removing lumps where there are lumps of the same name in the PWAD. The PWAD must then be loaded again with the normal -file option. This is needed to run TiC's Obituary TC: chocolate-doom -nwtmerge obtic2.wad -file obtic1.wad obtic2.wad -deh obtic1.deh Also add W_PrintDirectory debug function, W_AddFile changed to return handle. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 596
2006-09-02Allow loading dehacked 2.3 patches.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 595
2006-09-02Don't allow \0 in dehacked strings read with DEH_ReadLine.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 594
2006-09-01Sync the -loadgame parameter across all clients connected to a server.Simon Howard
Loading/saving multiplayer games should all work now. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 593
2006-09-01Better spechits emulation. Remove support for emulating the higher-memorySimon Howard
spechits overruns, as they will overwrite pointers with garbage and crash the game. Change the spechits base address to one from doom2.exe, which seems to work better in more cases. Add -spechit command-line parameter to allow the base address to be explicitly specified if necessary. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 592
2006-08-31Call R_ExecuteSetViewSize immediately after calling I_InitGraphics. Simon Howard
I_InitGraphics can change where screens[0] points to, so the player can end up with a blank screen sometimes. Thanks to Kurn for reporting this. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 591
2006-08-31Check for 'ff_end' not 'ff_start' when displaying warning message aboutSimon Howard
merging flats. Some old Vanilla WADs used ff_start..f_end to add extra flats and this message should not be displayed for them. Use American spelling of 'behavior'. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 582
2006-08-31Allow the demo size limit to be disabled through the config file.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 581
2006-08-31Bomb out with an error when a dehacked string is set that is longer thanSimon Howard
is possible in Vanilla Doom with normal dehacked. Chocolate Doom is unforgiving! Subversion-branch: /trunk/chocolate-doom Subversion-revision: 580
2006-08-31Use the new TXT_Sleep function in Doom.Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 579
2006-08-06Bomb out with an error when trying to draw patches that go off the screen,Simon Howard
as Vanilla Doom does. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 569
2006-07-28Try to convert MUS even if the MUS header is not present. The new codeSimon Howard
plays the deca.wad titlescreen music properly! Subversion-branch: /trunk/chocolate-doom Subversion-revision: 568
2006-07-24Oops :-)Simon Howard
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 567
2006-07-22New mus -> mid conversion code thanks to Ben Ryves <benryves@benryves.com>Simon Howard
This plays back a lot of music closer to Vanilla Doom - eg. tnt.wad map02 Subversion-branch: /trunk/chocolate-doom Subversion-revision: 566
2006-06-29Hugely refactor the response file loading code. Allow arguments to beSimon Howard
enclosed in quotes; this allows long filenames with spaces in to be specified with -file in response files. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 563
2006-06-21Let the SDL parachute catch crashes and shut down properly. Don't crashSimon Howard
after playing demos. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 562
2006-06-18Add deh_section_sound to dehacked sections list (thanks to rpeter on the Simon Howard
dw forums). Subversion-branch: /trunk/chocolate-doom Subversion-revision: 559