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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Author
2015-02-20
Refactor config file API.
Simon Howard
2015-02-20
Fix game code that makes false boolean assumptions.
Simon Howard
2015-02-19
doom: Change weaponowned[] to an int array.
Simon Howard
2015-02-19
Apparently, the Hexen font only has upper-case chcracters
Fabian Greffrath
2015-02-17
setup: fix "control reaches end of non-void function" compiler warning
Fabian Greffrath
2015-02-13
Identify the "shareware" version early on.
Fabian Greffrath
2015-02-02
currently, no separate startup banner for the demo version :(
Fabian Greffrath
2015-02-02
adapt cheat codes for the demo version
Fabian Greffrath
2015-02-02
set the max_players limit in network games to 4 in shareware mode
Fabian Greffrath
2015-01-20
Merge branch 'master' of https://github.com/chocolate-doom/chocolate-doom int...
Fabian Greffrath
2015-01-20
First shot at support for the Hexen 4-level Demo
Fabian Greffrath
2015-01-19
Add extra checks to weapon cycling loops.
Simon Howard
2014-12-29
add missing includes for calling SHORT() in Heretic
Fabian Greffrath
2014-12-29
Merge pull request #493 from derek57/patch-3
Fabian Greffrath
2014-12-29
Merge pull request #492 from derek57/patch-2
Fabian Greffrath
2014-12-26
allow building in subdirectory or outside source directory
Dave Murphy
2014-12-22
even more endianness fixes by myself (Ronald Lasmanowicz)
derek57
2014-12-22
even more endianness fixes by myself (Ronald Lasmanowicz)
derek57
2014-12-18
Strip out CPU affinity hack.
Simon Howard
2014-12-18
Merge branch 'master' of https://github.com/chocolate-doom/chocolate-doom
Fabian Greffrath
2014-12-18
fix some more endianess issues with the width fields in patch_t structs
Fabian Greffrath
2014-12-18
fix a bug that causes monsters to become partly invisible
Fabian Greffrath
2014-12-16
strife: Fix the name of MAP29, should be "Entity's Lair"
Mike Swanson
2014-12-15
Upstream fix from SVE: MF_MVIS flag
James Haley
2014-12-15
Upstream fix from SVE: Missing break statement
James Haley
2014-12-14
Add Steam IWAD path for Strife: Veteran Edition
Mike Swanson
2014-11-27
hexen: audit calls to P_StartACS().
Simon Howard
2014-11-27
hexen: Store minotaur start time as little endian.
Simon Howard
2014-11-26
hexen: Fix incorrect size on M_StringCopy().
Simon Howard
2014-11-04
setup: Fix bug with strdup() of NULL pointer.
Simon Howard
2014-11-01
opl: Fix code style to match guidelines.
Simon Howard
2014-11-01
Merge pull request #466 from khokh2001/opl-fix2
Simon Howard
2014-11-01
Merge pull request #465 from khokh2001/opl-fix
Simon Howard
2014-11-01
Merge branch 'master' of github.com:chocolate-doom/chocolate-doom
Simon Howard
2014-11-01
opl: Internally swap MUS/MID percussion channel #s.
Simon Howard
2014-11-01
Remove unreferenced "grid" variable
James Haley
2014-11-01
Automap accuracy fixes (against proper game)
James Haley
2014-11-01
Revert "Automap accuracy fixes"
James Haley
2014-11-01
Automap accuracy fixes
James Haley
2014-10-29
opl additive voice volume calculation fix
khokh2001
2014-10-29
Update i_oplmusic.c
khokh2001
2014-10-28
Merge pull request #468 from khokh2001/opl-fix4
Simon Howard
2014-10-29
opl voice allocation fix
khokh2001
2014-10-29
opl drum note fix
khokh2001
2014-10-29
opl note limitation and octave overflow fixes
khokh2001
2014-10-29
opl additive voice volume calculation fix
khokh2001
2014-10-28
setup: dynamically set size of iwad_labels array
Fabian Greffrath
2014-10-27
Default screenblocks 10, not 9
James Haley
2014-10-27
Missed change for startskill init
James Haley
2014-10-26
Another teleport beacon correction
James Haley
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