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chocolate-doom-2.2.1 with trimui s support
neonloop
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Author
2010-08-31
+ Strife music/sound implemented
Samuel Villareal
2010-08-30
Reenabled modifiedgame check since Strife IWAD is now loadable. Extended
James Haley
2010-08-30
Added animdefs, and raised visplane limit to 200 to match binary.
James Haley
2010-08-30
+ Change to patch/maptexture data structure
Samuel Villareal
2010-08-30
Temporarily disable I_Error in P_SpawnMapThing to allow testing with
James Haley
2010-08-30
Added declaration and definition of menupause variable. Also uncommented
James Haley
2010-08-30
+ Implementation of line type 666 'P_MoveWall'
Samuel Villareal
2010-08-29
Added voice volume and back flat configuration variables. Made status
James Haley
2010-08-29
Added patch clipping callback mechanism, since Strife needs to modify
James Haley
2010-08-28
Changes to add all 3 help screens, and to draw menu thermometers
James Haley
2010-08-28
Added crossfade wipe and code to load XLATAB lump. Changes to the menu
James Haley
2010-08-25
Added riftSpots and fleshed out Strife level exit behavior as far as
James Haley
2010-08-24
Removed storedemo and Chex Quest cruft, adjusted screenwipe loop timing,
James Haley
2010-08-23
Made some repairs to VC2008 solution and added Chocolate Strife project.
James Haley
2010-08-22
Change span drawing functions to work the same as Vanilla, so that in
Simon Howard
2010-08-20
Remove debug printf().
Simon Howard
2010-08-20
Align memory allocated by zone memory system to 8 byte boundaries on
Simon Howard
2010-08-20
Extend mouse code to support up to 8 buttons (allows mouse wheel to be
Simon Howard
2010-08-09
Add weapon cycling bindings for mouse and joystick buttons. Add weapon
Simon Howard
2010-08-07
Change back filter frequency. Add debug code to dump resampled sound
Simon Howard
2010-08-07
Fix sound resampling low pass filter.
Simon Howard
2010-08-04
Initial code for previous/next weapon switching keys.
Simon Howard
2010-08-03
When in windowed mode, allow the screen size to be dynamically resized
Simon Howard
2010-07-31
Add multiplayer spy key binding.
Simon Howard
2010-07-28
Add config file parameter to set OPL I/O port.
Simon Howard
2010-07-10
Add key bindings for multiplayer messaging.
Simon Howard
2010-07-10
Add key binding to change demo recording quit key.
Simon Howard
2010-06-12
Add tags files to svn:ignore.
Simon Howard
2010-05-14
Don't grab the mouse when the demo sequence advances.
Simon Howard
2010-05-03
Fix compiler warnings.
Simon Howard
2010-05-03
Shut up compiler warnings.
Simon Howard
2010-05-03
Use dehacked printf functions in Heretic code where appropriate.
Simon Howard
2010-05-03
Merge from trunk.
Simon Howard
2010-05-03
Oops.
Simon Howard
2010-05-01
Further sanity checking on use of strcpy() with dehacked string
Simon Howard
2010-05-01
Silence printf(DEH_String(...)) warnings, by providing a DEH_printf
Simon Howard
2010-05-01
Fix compiler warnings with savegame and response file code.
Simon Howard
2010-04-30
Scale up music volume from configuration file value in Heretic/Hexen.
Simon Howard
2010-04-30
Merge from trunk.
Simon Howard
2010-04-30
Add textscreen Doxyfile to dist. Add .desktop file to svn:ignore. Add
Simon Howard
2010-04-24
Add -reject_pad_with_ff parameter to allow padding value to be
Simon Howard
2010-04-23
Add REJECT buffer overflow emulation, based on code from PrBoom+ (thanks
Simon Howard
2010-04-22
Disable OPL debugging messages.
Simon Howard
2010-04-18
Fix svn:ignore properties.
Simon Howard
2010-04-18
Add missing header.
Simon Howard
2010-04-18
Split out WAD command line parsing code into common code shared between
Simon Howard
2010-04-18
Suggest a different Heretic version when an invalid string or code
Simon Howard
2010-04-18
Remove unused strings.
Simon Howard
2010-04-18
Do dehacked string substitution for end of episode text.
Simon Howard
2010-04-18
Fix unsigned integer overflow with calls to M_StrCaseStr where
Simon Howard
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