Age | Commit message (Expand) | Author |
2013-10-12 | Tweak mouse grab behavior: don't arbitrarily warp the mouse at game | Simon Howard |
2013-10-12 | Fix Hexen CD music (now working and tested with a real Hexen CD). | Simon Howard |
2013-10-08 | Don't grab the mouse at the Strife startup screen. | Simon Howard |
2013-10-08 | Set window title/icon for Heretic/Hexen startup windows, to match the | Simon Howard |
2013-10-08 | Set window title and icon on ENDOOM window to match main game window. | Simon Howard |
2013-10-06 | Finish implementation of Hexen CD audio music mode. | Simon Howard |
2013-10-06 | Change netgame version mismatch message to be reminiscent of the Vanilla | Simon Howard |
2013-10-06 | Fix RANGECHECK on V_DrawPatch() functions, so the game exits with an | Simon Howard |
2013-09-29 | Preserve libsamplerate_scale in the setup tool. | Simon Howard |
2013-09-29 | Add config file variable for controlling libsamplerate conversion scale | Simon Howard |
2013-09-27 | Translate HHE thing numbers according to patch exe version number, as | Simon Howard |
2013-09-27 | Fix comments: HHE, not Dehacked. | Simon Howard |
2013-09-27 | Map thing type and state table indexes to those used by Vanilla Heretic | Simon Howard |
2013-09-27 | Use portable functions for reading/writing sector effect thinker | Simon Howard |
2013-09-24 | Use portable functions to read/write mobj_t structures. | Simon Howard |
2013-09-24 | Add portable functions to read/write player_t structures and use this | Simon Howard |
2013-09-24 | Add portable functions to read integers from savegame files and use | Simon Howard |
2013-09-24 | Split Heretic savegame code into a separate file. | Simon Howard |
2013-09-22 | Call I_PrecacheSounds() in Heretic/Hexen startup code so that sounds are | Simon Howard |
2013-09-22 | Small fix to a big problem regarding save slots. | James Haley |
2013-09-21 | Fix mouse "use" button in Heretic (thanks mooseman2). | Simon Howard |
2013-09-21 | Fix make dist. | Simon Howard |
2013-09-21 | Rename gamesdir to execgamesdir so that the binaries are installed by | Simon Howard |
2013-09-21 | Fix setup tool desktop file to point to chocolate-doom-setup. | Simon Howard |
2013-09-21 | Install multiple copies of the setup binary, one for each game. | Simon Howard |
2013-09-21 | Sync -random command line parameter as part of game settings. | Simon Howard |
2013-09-20 | Set setup tool title so that it it shows the name of the correct game | Simon Howard |
2013-09-20 | Set a title on the ENDOOM window. | Simon Howard |
2013-09-20 | Place the mouse cursor in a less distracting location when releasing | Simon Howard |
2013-09-19 | Add missing newline. | Simon Howard |
2013-09-19 | Fix crash at Heretic E2 end screen (thanks Leitbild). | Simon Howard |
2013-09-19 | Change to using V_DrawFilledBox to clear the intro screen instead of | James Haley |
2013-09-16 | Support for the -random parameter. Needs netcode support (passing the | James Haley |
2013-09-15 | Re-enable netgame check on code that enters chat state. | James Haley |
2013-09-15 | Hopefully complete implementation of player names and Strife player chat | James Haley |
2013-09-15 | Frags are displayed on keys popup during deathmatch | James Haley |
2013-09-08 | Fix backwards logic for -novert handling. | Simon Howard |
2013-09-08 | Merge from trunk. | Simon Howard |
2013-09-04 | Don't show ENDOOM screen when aborting netgame startup (thanks Alexandre | Simon Howard |
2013-09-04 | Fix Hexen -class parameter when starting a single player game from the | Simon Howard |
2013-09-04 | Fix setup tool defaults for GUS/Timidity path config variables (thanks | Simon Howard |
2013-09-04 | Extend "emulation" of menu pause key behavior to caps/num/scroll lock | Simon Howard |
2013-09-02 | Fix net_gamesettings_t checking code to use common function for checking | Simon Howard |
2013-09-01 | Read/write thinker structures portably. Hexen savegames should now be | Simon Howard |
2013-08-31 | Add notification window to the waiting screen to show whether the server | Simon Howard |
2013-08-25 | Read/write mobj_t structures to savegame files portably. | Simon Howard |
2013-08-25 | First step towards portable Hexen savegames. Perform endianness | Simon Howard |
2013-08-17 | Fix Chocolate Doom/Strife to emulate weird Vanilla behavior when the | Simon Howard |
2013-08-17 | Fix IWAD auto-selection when joining a game in the setup tool (thanks | Simon Howard |
2013-08-17 | Fix IWAD registry locations when using 64-bit Windows. Change imported | Simon Howard |