summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2009-10-16Fix compile under MSVC (thanks entryway).Simon Howard
2009-07-13Add stdio.h include to fix MSVC build (thanks Kaiser)Simon Howard
2009-07-13Merge from trunk.Simon Howard
2009-07-13Add stdio.h include to fix MSVC build (thanks Kaiser)Simon Howard
2009-07-12Fix compile with libsamplerate.Simon Howard
2009-07-12On Windows CE, use the Windows API to find the amount of availableSimon Howard
2009-07-11Generate programs with names based on PROGRAM_PREFIX.Simon Howard
2009-07-11Only show altdeath option in Doom setup.Simon Howard
2009-07-11Shut up compiler warning.Simon Howard
2009-07-09Include the resource file in the source list when building the setupSimon Howard
2009-07-09Select the game to configure automatically if the game name is foundSimon Howard
2009-07-09Merge from trunk.Simon Howard
2009-06-16Automatically allocate a smaller zone size if it was not possible toSimon Howard
2009-06-13Don't post zero key events.Simon Howard
2009-06-13Merge from trunk.Simon Howard
2009-06-12On Windows CE systems without a keyboard, patch the default settings toSimon Howard
2009-06-12Always grab input on Windows CE.Simon Howard
2009-06-12Merge from trunk.Simon Howard
2009-06-11Include libc_wince.a in chocolate-server build.Simon Howard
2009-06-11Grab the input in setup when reading a new key binding, so that WindowsSimon Howard
2009-06-11Fix wince include. Use top_builddir instead of .. where appropriate.Simon Howard
2009-06-10Fix warnings.Simon Howard
2009-06-10Fix build with FEATURE_SOUND disabled.Simon Howard
2009-06-10Remove setbuf() call from Heretic/Hexen code.Simon Howard
2009-06-10Make Hexen weapon and map keys reconfigurable.Simon Howard
2009-06-10Add key bindings for pause, message refresh.Simon Howard
2009-06-09Make Hexen menu keys reconfigurable.Simon Howard
2009-06-09Make Heretic weapon keys reconfigurable.Simon Howard
2009-06-09Make Heretic map reconfigurable.Simon Howard
2009-06-09Make Heretic menu controls reconfigurable.Simon Howard
2009-06-09Move menu/map/weapon key variables into common code, and bind variables.Simon Howard
2009-06-09Rearrange the keyboard controls dialog. Move weapons controls into theSimon Howard
2009-06-09Merge from trunk.Simon Howard
2009-06-08Use SDL's getenv/putenv implementation, and populate at startup.Simon Howard
2009-06-07Use CreateFileW instead of OpenFile (doesn't exist on Windows CE)Simon Howard
2009-06-07Use home dir to store configuration and savegames under Windows CE.Simon Howard
2009-06-07Make auto-adjust code switch to windowed mode if no fullscreen modes areSimon Howard
2009-06-07Don't try to use the SDL DirectX driver under Windows CE.Simon Howard
2009-06-07Remove call to setbuf.Simon Howard
2009-06-07Add IWAD search dirs for Windows CE.Simon Howard
2009-06-07Exit with an error on failure to allocate zone memory.Simon Howard
2009-06-07Use MessageBoxW instead of MessageBox (doesn't exist on Windows CE)Simon Howard
2009-06-07Detect Windows CE target and build/include libc_wince files asSimon Howard
2009-06-07Include libc_wince.h when on Windows CE.Simon Howard
2009-06-07Add CPU affinity function for Windows CE.Simon Howard
2009-06-07Fix compile with FEATURE_MULTIPLAYER disabled.Simon Howard
2009-06-07Fix compile with FEATURE_SOUND disabled.Simon Howard
2009-06-06Don't check for Steam/CD installer versions on Windows CE.Simon Howard
2009-06-05Add key binding variables for automap and weapon keys.Simon Howard
2009-06-03Use key for confirming menu messages, not typed char.Simon Howard