Age | Commit message (Expand) | Author |
2009-08-30 | Use fixed note on instruments with the fixed note flag set. | Simon Howard |
2009-08-30 | Use milliseconds rather than microseconds, to avoid integer overflow. | Simon Howard |
2009-08-30 | Make I_OPL_StopSong work. | Simon Howard |
2009-08-30 | Use the pedal speed value for the volume. This sounds better, but it's | Simon Howard |
2009-08-30 | Set the right instrument for percussion notes. | Simon Howard |
2009-08-30 | Initial, broken, volume level setting. | Simon Howard |
2009-08-30 | Initial/basic MIDI track playback. | Simon Howard |
2009-08-30 | Make some noise. | Simon Howard |
2009-08-29 | MIDI_OpenFile -> MIDI_LoadFile. | Simon Howard |
2009-08-29 | Use OPL_Delay to wait 1ms for timer to expire when doing OPL detect. | Simon Howard |
2009-08-29 | Load MIDI file. | Simon Howard |
2009-08-29 | Rename MIDI_OpenFile to MIDI_LoadFile, remove unneeded structure | Simon Howard |
2009-07-20 | Save and display the loading disk icon as a fixed 16x16 square, from an | Simon Howard |
2009-07-13 | Add stdio.h include to fix MSVC build (thanks Kaiser) | Simon Howard |
2009-07-13 | Merge from trunk. | Simon Howard |
2009-07-13 | Add stdio.h include to fix MSVC build (thanks Kaiser) | Simon Howard |
2009-07-13 | Merge from trunk. | Simon Howard |
2009-07-12 | Fix compile with libsamplerate. | Simon Howard |
2009-07-12 | On Windows CE, use the Windows API to find the amount of available | Simon Howard |
2009-07-11 | Generate programs with names based on PROGRAM_PREFIX. | Simon Howard |
2009-07-11 | Only show altdeath option in Doom setup. | Simon Howard |
2009-07-11 | Shut up compiler warning. | Simon Howard |
2009-07-09 | Include the resource file in the source list when building the setup | Simon Howard |
2009-07-09 | Select the game to configure automatically if the game name is found | Simon Howard |
2009-07-09 | Merge from trunk. | Simon Howard |
2009-06-16 | Automatically allocate a smaller zone size if it was not possible to | Simon Howard |
2009-06-13 | Don't post zero key events. | Simon Howard |
2009-06-13 | Merge from trunk. | Simon Howard |
2009-06-12 | On Windows CE systems without a keyboard, patch the default settings to | Simon Howard |
2009-06-12 | Always grab input on Windows CE. | Simon Howard |
2009-06-12 | Merge from trunk. | Simon Howard |
2009-06-11 | Include libc_wince.a in chocolate-server build. | Simon Howard |
2009-06-11 | Grab the input in setup when reading a new key binding, so that Windows | Simon Howard |
2009-06-11 | Fix wince include. Use top_builddir instead of .. where appropriate. | Simon Howard |
2009-06-10 | Fix warnings. | Simon Howard |
2009-06-10 | Fix build with FEATURE_SOUND disabled. | Simon Howard |
2009-06-10 | Remove setbuf() call from Heretic/Hexen code. | Simon Howard |
2009-06-10 | Make Hexen weapon and map keys reconfigurable. | Simon Howard |
2009-06-10 | Add key bindings for pause, message refresh. | Simon Howard |
2009-06-09 | Make Hexen menu keys reconfigurable. | Simon Howard |
2009-06-09 | Make Heretic weapon keys reconfigurable. | Simon Howard |
2009-06-09 | Make Heretic map reconfigurable. | Simon Howard |
2009-06-09 | Make Heretic menu controls reconfigurable. | Simon Howard |
2009-06-09 | Move menu/map/weapon key variables into common code, and bind variables. | Simon Howard |
2009-06-09 | Rearrange the keyboard controls dialog. Move weapons controls into the | Simon Howard |
2009-06-09 | Merge from trunk. | Simon Howard |
2009-06-08 | Use SDL's getenv/putenv implementation, and populate at startup. | Simon Howard |
2009-06-07 | Use CreateFileW instead of OpenFile (doesn't exist on Windows CE) | Simon Howard |
2009-06-07 | Use home dir to store configuration and savegames under Windows CE. | Simon Howard |
2009-06-07 | Make auto-adjust code switch to windowed mode if no fullscreen modes are | Simon Howard |