Age | Commit message (Expand) | Author |
2008-01-25 | Update win32 resource files for the new icon filenames. | Simon Howard |
2008-01-25 | Rename some files to be package name independent. | Simon Howard |
2008-01-24 | Make lookup tables const where possible. | Simon Howard |
2008-01-24 | Fix fast / respawning monsters parameter not exchanged when starting | Simon Howard |
2008-01-22 | Use MEM_SEEK_SET for memio, not SEEK_SET. | Simon Howard |
2008-01-20 | Fix loading disk icon. Add back -1, -2, -3 command line options for | Simon Howard |
2008-01-20 | Add -width, -height command line parameters for specifying the screen | Simon Howard |
2008-01-20 | Refactor the video mode configuration system. | Simon Howard |
2008-01-16 | Added MSVC9 (2k8 Express) Project File; The client builds but -setup and | GhostlyDeath |
2008-01-10 | Use the same spechits magic value that PrBoom-plus uses (thanks | Simon Howard |
2007-12-18 | Don't center the mouse on startup if the mouse is disabled (thanks | Simon Howard |
2007-12-14 | Don't grab the mouse if the mouse is disabled by -nomouse or through | Simon Howard |
2007-12-14 | Include doomfeatures.h in deh_misc.h so that FEATURE_DEHACKED is checked | Simon Howard |
2007-12-13 | Add missing argument to the extraconfig command line parameter. | Simon Howard |
2007-12-13 | Add @vanilla tag for Vanilla doom command line options. Add missing | Simon Howard |
2007-10-18 | Reorder actionf_t union members to fix warnings in info.c. | Simon Howard |
2007-10-18 | Shut up signed / unsigned comparison warnings. | Simon Howard |
2007-10-18 | #define snprintf, vsnprintf to _snprintf, _vsnprintf in MSVC. | Simon Howard |
2007-10-18 | Fix for strcasecmp in MSVC; #define to stricmp. Outside MSVC, use | Simon Howard |
2007-09-15 | Fix desyncs caused by previous change to A_Explode. | Simon Howard |
2007-09-15 | Check for playeringame overflow when spawning a new player (for | Simon Howard |
2007-09-15 | Add intercepts overrun emulation from PrBoom-plus. | Simon Howard |
2007-09-14 | Add P_SubstNullMobj, substitute NULL mobjs for a dummy mobj where | Simon Howard |
2007-09-03 | Up the default sample rate to 44100. | Simon Howard |
2007-09-03 | Fix crash when playing long sounds (like DSBOSSIT) | Simon Howard |
2007-09-02 | Don't make novert affect the joystick as well (thanks Janizdreg) | Simon Howard |
2007-08-31 | Make SHORT and LONG macros return signed values; this is the behaviour | Simon Howard |
2007-08-31 | Use short for texpatch_t .originx, .originy: fixes problem caused by | Simon Howard |
2007-08-31 | Use gcc packed attribute for all structures read/written to disk. This | Simon Howard |
2007-08-27 | Fix bug where the automap always follows player 1 in multiplayer mode | Simon Howard |
2007-08-24 | Initialise tracksize variable before mus2mid conversion, otherwise it is | Simon Howard |
2007-08-19 | Use __APPLE__ instead of __MACOSX__. | Simon Howard |
2007-08-09 | Remove debugging message. | Simon Howard |
2007-08-09 | Don't crash when all players have quit. | Simon Howard |
2007-08-09 | Disconnect any remaining drones when the last real player quits. | Simon Howard |
2007-08-08 | Remove M_FileExists check for steam directories and add them as possible | Simon Howard |
2007-08-08 | Add the default DEICE install directories to the IWAD search path on | Simon Howard |
2007-08-08 | Match steam IWAD directory order to IWAD search order. | Simon Howard |
2007-08-08 | Move SCREENHEIGHT_4_3 to doomdef.h; remove some unused constants. | Simon Howard |
2007-08-08 | Make M_FileExists work on directories. | Simon Howard |
2007-08-08 | Add temporary debugging messages for Steam support. | Simon Howard |
2007-08-08 | Don't assume Steam InstallPath ends in a \ | Simon Howard |
2007-08-07 | All of the steam IWADs are in \base subdirectories. | Simon Howard |
2007-08-07 | Autodetect IWADs installed by Steam. | Simon Howard |
2007-08-06 | Remove duplicate FileExists function. | Simon Howard |
2007-08-03 | Fix 'pop' at the end of sound effects caused by an audio conversion bug. | Simon Howard |
2007-07-30 | Set timedemo start time when demo playback begins, not when the level | Simon Howard |
2007-07-30 | Make the z_native "out of memory" error message match the normal z_zone | Simon Howard |
2007-07-30 | Fix bug in z_native linked list logic. Clear out all PU_CACHE blocks | Simon Howard |
2007-07-08 | Make the numeric keypad behave like Vanilla does. | Simon Howard |