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AgeCommit message (Expand)Author
2008-10-03Disable calls into low-level netgame code, until netgames are fixed.Simon Howard
2008-10-03Remove calls to Logitech Cyberman code.Simon Howard
2008-10-03Remove #defines for hexen/r_draw.c; we are only using the C versions ofSimon Howard
2008-10-03Add missing UpdateState variable.Simon Howard
2008-10-03Fix bug in previous commit.Simon Howard
2008-10-03Fix crash with P_FindNextHighestFloor.Simon Howard
2008-10-03Rename Hexen main function to common D_DoomMain function.Simon Howard
2008-10-03Fix Steam search path for Heretic.Simon Howard
2008-10-02Split out high-level sound code from hexen/i_ibm.c and refactor to useSimon Howard
2008-10-01Remove duplicate SlopeDiv function.Simon Howard
2008-10-01Remove some redundant DOS and NeXT-related code.Simon Howard
2008-10-01Remove some duplicate definitions from h2def.h.Simon Howard
2008-10-01Remove Hexen duplicate KEY_ definitions.Simon Howard
2008-10-01Merge tinttable variable to common.Simon Howard
2008-10-01Finish merge of hexen/v_video.c to common (oops)Simon Howard
2008-10-01Merge hexen/v_video.c to common.Simon Howard
2008-10-01Rename "FuzzColumn"/"FuzzPatch" for Heretic/Hexen code toSimon Howard
2008-10-01Use common versions of ticcmd_t and event_t for Hexen code. Remove oldSimon Howard
2008-10-01Merge Hexen fixed_t and angle definitions to common code, plus byteSimon Howard
2008-09-30Add steam paths for finding Heretic/Hexen IWAD files.Simon Howard
2008-09-30Add chocolate-heretic to default build.Simon Howard
2008-09-30Move d_iwad.c into common code and update Heretic to use it on startupSimon Howard
2008-09-29- Create separate codeblocks project files for doom, heretic and hexen,Russell Rice
2008-09-28Expand number of joystick buttons supported by Heretic to the numberSimon Howard
2008-09-28Make the joybspeed autorun hack work in Heretic.Simon Howard
2008-09-28Move novert support into common i_video.c code.Simon Howard
2008-09-28Tidy up heretic start up messages.Simon Howard
2008-09-28Add support for extra mouse and keyboard controls to Heretic code.Simon Howard
2008-09-28Make Heretic main loop not hog the CPU.Simon Howard
2008-09-27Fix sound crash on Heretic startup.Simon Howard
2008-09-27Split out startup banner code into common code; display copyright noticeSimon Howard
2008-09-27Save Heretic configuration files on exit.Simon Howard
2008-09-27Swap retail/registered version title bar descriptions.Simon Howard
2008-09-27Set the title bar in Heretic.Simon Howard
2008-09-27Fix crash caused by mistake in previous change.Simon Howard
2008-09-26Fix compile error.Simon Howard
2008-09-26Use sizeof for size of types, rather than hard-coding the size.Simon Howard
2008-09-26Fix up Heretic code for mmaped WAD I/O. Call W_ReleaseLump* instead ofSimon Howard
2008-09-25Shutdown sound at exit, so that the music does not continue to play atSimon Howard
2008-09-25Remove ExtendedWAD variable; use gamemode == retail.Simon Howard
2008-09-25Make ENDOOM screen work on Heretic.Simon Howard
2008-09-25Move GetSfxLumpName to shut up warningsSimon Howard
2008-09-25Add mouse grab callback for Heretic.Simon Howard
2008-09-25Add option to low-level sound API to disable the DS prefix for soundSimon Howard
2008-09-24Add #ifdefs necessary to disable multiplayer.Simon Howard
2008-09-24Add I_EnableLoadingDisk function to enable Doom's "loading disk" - it isSimon Howard
2008-09-24Move sound startup code to d_main.c. Add call to D_SetConfigDir.Simon Howard
2008-09-24Fix angle calculation in sound code.Simon Howard
2008-09-24Set default values for some configuration variables.Simon Howard
2008-09-24Add I_InitNetwork function into d_net.c temporarily.Simon Howard