Age | Commit message (Expand) | Author |
2008-09-11 | Allow all Doom missions to use any Doom version. | Simon Howard |
2008-09-10 | Add missing d_mode.[ch]. | Simon Howard |
2008-09-10 | Split out variables for controls into common m_controls.c. | Simon Howard |
2008-09-10 | Split off game mode/mission/version definitions into common code, along | Simon Howard |
2008-09-09 | Replace Hexen CD music API with SDL-based equivalent (as yet untested). | Simon Howard |
2008-09-08 | Remove i_system.c dependency on doom/ code and add a generic I_AtExit() | Simon Howard |
2008-09-08 | Fix disabled PC speaker sounds. | Simon Howard |
2008-09-08 | Remove unneeded doomstat.h include. | Simon Howard |
2008-09-08 | Move s_sound.[ch] to doom/ | Simon Howard |
2008-09-08 | Split off some of the s_sound.c code into i_sound.c and reimplement the | Simon Howard |
2008-09-07 | Move m_bbox.[ch] back to common (needed by v_video.c). Remove some | Simon Howard |
2008-09-07 | Move dehacked code to doom/. Split dehacked string replacement code into | Simon Howard |
2008-09-07 | Move m_bbox.[ch], f_wipe.[ch] to doom/ | Simon Howard |
2008-09-07 | Strip out NUL characters from dehacked files; this makes the dehacked | Simon Howard |
2008-09-06 | Add missing d_event.c. | Simon Howard |
2008-09-06 | Split off patch code from r_defs.h into a common file. Remove dependency | Simon Howard |
2008-09-06 | Remove dependencies of i_video.c on doom/ code. | Simon Howard |
2008-09-06 | Remove includes of doomdef.h where possible, move generic parts into top | Simon Howard |
2008-09-06 | Split event code into a separate d_event.c file. | Simon Howard |
2008-09-06 | Add missing Makefile.am. | Simon Howard |
2008-09-06 | Move doom-specific files to a separate directory. | Simon Howard |
2008-09-05 | Add missing Hexen Makefile.am. | Simon Howard |
2008-09-05 | Remove z_zone.c and tables.c, as these are identical to the version in | Simon Howard |
2008-09-05 | Fix #include statements to use lower case filenames. Add automake | Simon Howard |
2008-09-05 | Reformat (beautify) Raven sources and add GPL headers. | Simon Howard |
2008-09-04 | Remove unused files. | Simon Howard |
2008-09-04 | Add GPLed Heretic/Hexen source. | Simon Howard |
2008-08-24 | Update missing chex.deh to reference its location in the idgames | Simon Howard |
2008-08-20 | Use / as a path separator, to allow cross-compiling of resource files | Simon Howard |
2008-08-19 | Fix crash related to A_BFGSpray with NULL target when using dehacked | Simon Howard |
2008-08-09 | Don't modify level lumps when loading levels. | Simon Howard |
2008-08-08 | Use FILE_MAP_ALL_ACCESS rather than FILE_MAP_READ when mmapping files | Simon Howard |
2008-08-02 | Search for chex.deh in WAD path. | Simon Howard |
2008-07-31 | Update netcode to allow chex quest gameversion. | Simon Howard |
2008-07-31 | Fix crash on Chex Quest intermission screen (thanks entryway) | Simon Howard |
2008-07-31 | Automatically load chex.deh on startup if playing in chex mode. | Simon Howard |
2008-07-31 | Fix mistake in exit confirmation string that was breaking dehacked | Simon Howard |
2008-07-29 | Don't do the Final Doom teleport quirk with Chex Quest, as chex.exe | Simon Howard |
2008-07-29 | Monsters don't drop ammo in Chex Quest. | Simon Howard |
2008-07-29 | Add magic dehacked comment to enable long cheat sequences (also for Chex | Simon Howard |
2008-07-26 | In chex mode, always warp to an episode 1 level, and display the level | Simon Howard |
2008-07-26 | Allow magic comments in dehacked files that disable the DOS dehacked | Simon Howard |
2008-07-26 | Chex Quest's chex.exe is based on the Final Doom exe, not the Ultimate | Simon Howard |
2008-07-26 | Fix "dimensional shambler waiting at the dos prompt" quit message to | Simon Howard |
2008-07-25 | Initial chex.exe emulation. | Simon Howard |
2008-07-09 | Fix dehacked replacements for the "press y to quit to dos" string. | Simon Howard |
2008-07-07 | Fix quit screen confirm message to say "quit to dos" rather than just | Simon Howard |
2008-06-14 | Add a helpful message for people trying to play with the wrong IWAD. | Simon Howard |
2008-06-11 | Only apply dehacked green armor class to the green armor shirt, not the | Simon Howard |
2008-06-09 | Always set armor class to 2 when picking up a megasphere (thanks | Simon Howard |