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AgeCommit message (Expand)Author
2013-09-24Split Heretic savegame code into a separate file.Simon Howard
2013-09-22Call I_PrecacheSounds() in Heretic/Hexen startup code so that sounds areSimon Howard
2013-09-22Small fix to a big problem regarding save slots.James Haley
2013-09-21Fix mouse "use" button in Heretic (thanks mooseman2).Simon Howard
2013-09-21Fix make dist.Simon Howard
2013-09-21Rename gamesdir to execgamesdir so that the binaries are installed bySimon Howard
2013-09-21Fix setup tool desktop file to point to chocolate-doom-setup.Simon Howard
2013-09-21Install multiple copies of the setup binary, one for each game.Simon Howard
2013-09-21Sync -random command line parameter as part of game settings.Simon Howard
2013-09-20Set setup tool title so that it it shows the name of the correct gameSimon Howard
2013-09-20Set a title on the ENDOOM window.Simon Howard
2013-09-20Place the mouse cursor in a less distracting location when releasingSimon Howard
2013-09-19Add missing newline.Simon Howard
2013-09-19Fix crash at Heretic E2 end screen (thanks Leitbild).Simon Howard
2013-09-19Change to using V_DrawFilledBox to clear the intro screen instead ofJames Haley
2013-09-16Support for the -random parameter. Needs netcode support (passing theJames Haley
2013-09-15Re-enable netgame check on code that enters chat state.James Haley
2013-09-15Hopefully complete implementation of player names and Strife player chatJames Haley
2013-09-15Frags are displayed on keys popup during deathmatchJames Haley
2013-09-08Fix backwards logic for -novert handling.Simon Howard
2013-09-08Merge from trunk.Simon Howard
2013-09-04Don't show ENDOOM screen when aborting netgame startup (thanks AlexandreSimon Howard
2013-09-04Fix Hexen -class parameter when starting a single player game from theSimon Howard
2013-09-04Fix setup tool defaults for GUS/Timidity path config variables (thanksSimon Howard
2013-09-04Extend "emulation" of menu pause key behavior to caps/num/scroll lockSimon Howard
2013-09-02Fix net_gamesettings_t checking code to use common function for checkingSimon Howard
2013-09-01Read/write thinker structures portably. Hexen savegames should now beSimon Howard
2013-08-31Add notification window to the waiting screen to show whether the serverSimon Howard
2013-08-25Read/write mobj_t structures to savegame files portably.Simon Howard
2013-08-25First step towards portable Hexen savegames. Perform endiannessSimon Howard
2013-08-17Fix Chocolate Doom/Strife to emulate weird Vanilla behavior when theSimon Howard
2013-08-17Fix IWAD auto-selection when joining a game in the setup tool (thanksSimon Howard
2013-08-17Fix IWAD registry locations when using 64-bit Windows. Change importedSimon Howard
2013-08-11Tweak intros to manpages. Fix category for -hhever argument.Simon Howard
2013-08-11Remove Windows CE support.Simon Howard
2013-08-10Fix Strife documentation comments. Remove -episode which does not existSimon Howard
2013-08-10Tweak Strife documentation comments.Simon Howard
2013-08-10Add documentation comments for Heretic and Hexen command line arguments.Simon Howard
2013-06-19Fix OPL MIDI playback on big endian systems (thanks GhostlyDeath).Simon Howard
2013-06-17Refactor handling of novert to take place at the lower layers ratherSimon Howard
2013-04-06Run I_ShutdownJoystick on exit (thanks Brad Harding).Simon Howard
2013-04-06Increase netgame timeout to 30 seconds.Simon Howard
2013-04-06Handle client disconnects when waiting for the game to start. Abort gameSimon Howard
2013-04-06Don't hog the CPU when waiting for the game to start.Simon Howard
2013-04-05Use two-stage netgame startup for Strife, and restore the previousSimon Howard
2013-04-05Use two-stage startup for Hexen, and add netgame startup callback forSimon Howard
2013-04-05Use two-stage netgame startup for Heretic.Simon Howard
2013-04-05Split Doom netgame startup into two stages.Simon Howard
2013-04-05Split D_InitNetGame() into two separate functions for startup.Simon Howard
2013-04-03Don't start the game until all players are ready. Send waiting data toSimon Howard