summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2009-05-21Merge from trunk.Simon Howard
2009-05-18Fix A_BossDeath behavior in v1.9 emulation mode (thanks entryway)Simon Howard
2009-05-17Always use an SDL buffer size that is a power of two. Reduce buffer sizeSimon Howard
2009-05-14Add character class selectors for Hexen.Simon Howard
2009-05-14Merge from trunk. Note that src/i_sdlsound.c has not yet been merged asSimon Howard
2009-05-11Fix crash on Heretic startup.Simon Howard
2009-05-10Remove left-over debug message.Simon Howard
2009-05-10Set appropriate skill strings for Heretic/Hexen.Simon Howard
2009-05-10Use the internal IWAD search for the setup multiplayer dialogs ratherSimon Howard
2009-05-09Fix compiler warnings.Simon Howard
2009-05-08Choose appropriate executable depending on game type.Simon Howard
2009-05-08Set gamesdir variable in Makefile.Simon Howard
2009-05-07Diff tics containing Heretic/Hexen fields.Simon Howard
2009-05-07Calculate SDL buffer size automatically based on sample rate.Simon Howard
2009-05-07Fix conflict between 'time' variable and libc time function.Simon Howard
2009-05-04Autogenerate setup-manifest.xml with the current version.Simon Howard
2009-05-04Fix window close button to bring up F10 quit message.Simon Howard
2009-04-18Fix GetDefaultConfigDir.Simon Howard
2009-03-15Fix clipped sounds when using libsamplerate (thanks David Flater)Simon Howard
2009-03-14Add check to allow sched_setaffinity code to work on older versions ofSimon Howard
2009-03-12Update from trunk.Simon Howard
2009-03-12Define INVALID_SET_FILE_POINTER if it is not defined, to fix compilationSimon Howard
2009-03-09Remove WATCOMC usage (thanks Quasar)Simon Howard
2009-03-08Fix -cdrom command line parameter to work with Heretic and Hexen;Simon Howard
2009-03-03Look up SetProcessAffinityMask function at runtime, so that the programSimon Howard
2009-02-03Fix compiler warnings.Simon Howard
2009-01-27Calculate size of linebuffer using sizeof (64-bit fix)Simon Howard
2009-01-27Fix for R_InitTranslationTables to not align on a 256 byte boundarySimon Howard
2009-01-27Don't align "colormaps" on a 256 byte boundary (fix for 64 bit)Simon Howard
2009-01-27long -> intSimon Howard
2009-01-27Change obsolete pointer field to an integer field (fix for 64 bit)Simon Howard
2009-01-27Use sizeof() to calculate amounts to allocate, rather than hard-codedSimon Howard
2009-01-27Merge from trunk.Simon Howard
2009-01-17Fix '-mmap' command line parameter.Simon Howard
2009-01-09Merge from trunk.Simon Howard
2009-01-09Add back missing "FINISHED" graphic to intermission screen.Simon Howard
2009-01-07Create the ~/.chocolate-doom/savegames directory on startup if it doesSimon Howard
2009-01-07Replace -nommap with -mmap; do not use mmap()ed file access by default.Simon Howard
2008-12-20Fix Hexen startup code to set window title before setting video modeSimon Howard
2008-12-20Merge from trunk.Simon Howard
2008-12-10Fix crash when playing Doom 1 levels.Simon Howard
2008-12-10Undo previous change.Simon Howard
2008-12-10Set icon before calling TXT_Init, for setup and ENDOOM screens.Simon Howard
2008-12-10Fix window icon/title under Windows XP Luna theme.Simon Howard
2008-12-09Make intermission screen work on MAP33, to be consistent with VanillaSimon Howard
2008-12-09Add check for sched_setaffinity to configure and only use it if it isSimon Howard
2008-12-09Add SDL_CFLAGS, SDL_LDFLAGS to default compile flags, and check for SDLSimon Howard
2008-12-08Update lists of keyboard/mouse/joystick buttons.Simon Howard
2008-12-08Flip the screen buffers after changing palette when doing the HexenSimon Howard
2008-12-05Auto-select the game type based on detected IWADs. If IWADs fromSimon Howard