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AgeCommit message (Expand)Author
2008-09-23Add heretic key controls to config file list. Add key binding code toSimon Howard
2008-09-21Don't play DEMO4 if gameversion is emulating chex.exe - it only playsSimon Howard
2008-09-20Use common event queue code.Simon Howard
2008-09-20Harmonise heretic code on TICRATE and use definition in i_timer.h.Simon Howard
2008-09-20Remove definitions from heretic/doomdef.h and use common headers. MergeSimon Howard
2008-09-20Remove heretic duplicate versions of M_AddToBox, M_ClearBox, SlopeDivSimon Howard
2008-09-20Remove NeXT/WATCOMC ifdef blocks.Simon Howard
2008-09-20Remove ifdef blocks from heretic/r_draw.c.Simon Howard
2008-09-20Add chocolate-heretic, chocolate-hexen build targets.Simon Howard
2008-09-20Move m_random.[ch] to doom/ (as Hexen uses a different random numberSimon Howard
2008-09-20Remove bits from heretic/m_misc.c that are in common; changeSimon Howard
2008-09-20Remove now-unused screen number definitions.Simon Howard
2008-09-20Replace heretic "screen" variable with I_VideoBuffer.Simon Howard
2008-09-20Merge heretic/v_video.c to common code.Simon Howard
2008-09-20Remove screens[] and all remaining use of it.Simon Howard
2008-09-20Clean up string munging for selecting PCX filename.Simon Howard
2008-09-20Replace all use of screens[0] by I_VideoBuffer.Simon Howard
2008-09-20Remove screen parameter from V_DrawPatch functions; update code to useSimon Howard
2008-09-20Minor v_video.h cleanups.Simon Howard
2008-09-20Add a dest_buffer pointer for the v_video code, and V_UseBuffer to allowSimon Howard
2008-09-20Add I_VideoBuffer variable for pointer to screen buffer used bySimon Howard
2008-09-20Make the wipe code use dynamically allocated transition screens.Simon Howard
2008-09-20Set processor affinity under non-Windows platforms using the POSIX API.Simon Howard
2008-09-17Remove heretic definitions for fixed math arithmetic and endiannessSimon Howard
2008-09-17ANGLE_MAX -> ANG_MAX (oops)Simon Howard
2008-09-17Remove definitions from heretic/doomdef.h that are in common code.Simon Howard
2008-09-17Move finecosine variable into tables.c.Simon Howard
2008-09-17Move gameaction from d_event.h into doom/ code.Simon Howard
2008-09-17Remove Logitech Cyberman code.Simon Howard
2008-09-17Split sound code out of Heretic's i_ibm.c into s_sound.c. RenameSimon Howard
2008-09-17Silence compiler warning.Simon Howard
2008-09-17Convert MAXINT/MININT -> INT_MAX/INT_MIN in Heretic/Hexen code.Simon Howard
2008-09-16Clean up some warnings in the Hexen code.Simon Howard
2008-09-14Allocate sound chunks and their buffers together, so that they are freedSimon Howard
2008-09-14Remove i_sdlsound.c dependency on doom/Simon Howard
2008-09-14Silence some compiler warnings on heretic/hexen code.Simon Howard
2008-09-14Add -nocheat command line parameter to disable applying cheats fromSimon Howard
2008-09-11Remove duplicate w_wad.c from hexen/ and DevMaps option.Simon Howard
2008-09-11Remove duplicate w_wad.c from heretic/.Simon Howard
2008-09-11Add missing i_sound.h include.Simon Howard
2008-09-11Refactor configuration file system to allow configuration file variablesSimon Howard
2008-09-11Allow all Doom missions to use any Doom version.Simon Howard
2008-09-10Add missing d_mode.[ch].Simon Howard
2008-09-10Split out variables for controls into common m_controls.c.Simon Howard
2008-09-10Split off game mode/mission/version definitions into common code, alongSimon Howard
2008-09-09Replace Hexen CD music API with SDL-based equivalent (as yet untested).Simon Howard
2008-09-08Remove i_system.c dependency on doom/ code and add a generic I_AtExit()Simon Howard
2008-09-08Fix disabled PC speaker sounds.Simon Howard
2008-09-08Remove unneeded doomstat.h include.Simon Howard
2008-09-08Move s_sound.[ch] to doom/Simon Howard