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chocolate-doom
trimui-s
chocolate-doom-2.2.1 with trimui s support
neonloop
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Author
2008-01-16
Added MSVC9 (2k8 Express) Project File; The client builds but -setup and
GhostlyDeath
2008-01-10
Use the same spechits magic value that PrBoom-plus uses (thanks
Simon Howard
2007-12-18
Don't center the mouse on startup if the mouse is disabled (thanks
Simon Howard
2007-12-14
Don't grab the mouse if the mouse is disabled by -nomouse or through
Simon Howard
2007-12-14
Include doomfeatures.h in deh_misc.h so that FEATURE_DEHACKED is checked
Simon Howard
2007-12-13
Add missing argument to the extraconfig command line parameter.
Simon Howard
2007-12-13
Add @vanilla tag for Vanilla doom command line options. Add missing
Simon Howard
2007-10-18
Reorder actionf_t union members to fix warnings in info.c.
Simon Howard
2007-10-18
Shut up signed / unsigned comparison warnings.
Simon Howard
2007-10-18
#define snprintf, vsnprintf to _snprintf, _vsnprintf in MSVC.
Simon Howard
2007-10-18
Fix for strcasecmp in MSVC; #define to stricmp. Outside MSVC, use
Simon Howard
2007-09-15
Fix desyncs caused by previous change to A_Explode.
Simon Howard
2007-09-15
Check for playeringame overflow when spawning a new player (for
Simon Howard
2007-09-15
Add intercepts overrun emulation from PrBoom-plus.
Simon Howard
2007-09-14
Add P_SubstNullMobj, substitute NULL mobjs for a dummy mobj where
Simon Howard
2007-09-03
Up the default sample rate to 44100.
Simon Howard
2007-09-03
Fix crash when playing long sounds (like DSBOSSIT)
Simon Howard
2007-09-02
Don't make novert affect the joystick as well (thanks Janizdreg)
Simon Howard
2007-08-31
Make SHORT and LONG macros return signed values; this is the behaviour
Simon Howard
2007-08-31
Use short for texpatch_t .originx, .originy: fixes problem caused by
Simon Howard
2007-08-31
Use gcc packed attribute for all structures read/written to disk. This
Simon Howard
2007-08-27
Fix bug where the automap always follows player 1 in multiplayer mode
Simon Howard
2007-08-24
Initialise tracksize variable before mus2mid conversion, otherwise it is
Simon Howard
2007-08-19
Use __APPLE__ instead of __MACOSX__.
Simon Howard
2007-08-09
Remove debugging message.
Simon Howard
2007-08-09
Don't crash when all players have quit.
Simon Howard
2007-08-09
Disconnect any remaining drones when the last real player quits.
Simon Howard
2007-08-08
Remove M_FileExists check for steam directories and add them as possible
Simon Howard
2007-08-08
Add the default DEICE install directories to the IWAD search path on
Simon Howard
2007-08-08
Match steam IWAD directory order to IWAD search order.
Simon Howard
2007-08-08
Move SCREENHEIGHT_4_3 to doomdef.h; remove some unused constants.
Simon Howard
2007-08-08
Make M_FileExists work on directories.
Simon Howard
2007-08-08
Add temporary debugging messages for Steam support.
Simon Howard
2007-08-08
Don't assume Steam InstallPath ends in a \
Simon Howard
2007-08-07
All of the steam IWADs are in \base subdirectories.
Simon Howard
2007-08-07
Autodetect IWADs installed by Steam.
Simon Howard
2007-08-06
Remove duplicate FileExists function.
Simon Howard
2007-08-03
Fix 'pop' at the end of sound effects caused by an audio conversion bug.
Simon Howard
2007-07-30
Set timedemo start time when demo playback begins, not when the level
Simon Howard
2007-07-30
Make the z_native "out of memory" error message match the normal z_zone
Simon Howard
2007-07-30
Fix bug in z_native linked list logic. Clear out all PU_CACHE blocks
Simon Howard
2007-07-08
Make the numeric keypad behave like Vanilla does.
Simon Howard
2007-07-08
Add -netdemo for playing back netgame demos that only have a single
Simon Howard
2007-07-07
Make drones quit when disconnected from the server.
Simon Howard
2007-07-07
Don't grab the mouse if a drone player (no input, so it isn't needed).
Simon Howard
2007-06-30
Don't crash if there is a multiplayer demo in the demo loop.
Simon Howard
2007-06-27
Interpret skill level setting as a signed integer, to allow -skill 0.
Simon Howard
2007-06-22
Replace 35 with TICRATE where appropriate.
Simon Howard
2007-06-21
Add a joystick dead zone for joysticks that don't have them.
Simon Howard
2007-06-21
Revert previous change from bitshifts to divides; this causes demo
Simon Howard
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