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AgeCommit message (Expand)Author
2009-06-09Move menu/map/weapon key variables into common code, and bind variables.Simon Howard
2009-06-09Rearrange the keyboard controls dialog. Move weapons controls into theSimon Howard
2009-06-09Merge from trunk.Simon Howard
2009-06-08Use SDL's getenv/putenv implementation, and populate at startup.Simon Howard
2009-06-07Use CreateFileW instead of OpenFile (doesn't exist on Windows CE)Simon Howard
2009-06-07Use home dir to store configuration and savegames under Windows CE.Simon Howard
2009-06-07Make auto-adjust code switch to windowed mode if no fullscreen modes areSimon Howard
2009-06-07Don't try to use the SDL DirectX driver under Windows CE.Simon Howard
2009-06-07Remove call to setbuf.Simon Howard
2009-06-07Add IWAD search dirs for Windows CE.Simon Howard
2009-06-07Exit with an error on failure to allocate zone memory.Simon Howard
2009-06-07Use MessageBoxW instead of MessageBox (doesn't exist on Windows CE)Simon Howard
2009-06-07Detect Windows CE target and build/include libc_wince files asSimon Howard
2009-06-07Include libc_wince.h when on Windows CE.Simon Howard
2009-06-07Add CPU affinity function for Windows CE.Simon Howard
2009-06-07Fix compile with FEATURE_MULTIPLAYER disabled.Simon Howard
2009-06-07Fix compile with FEATURE_SOUND disabled.Simon Howard
2009-06-06Don't check for Steam/CD installer versions on Windows CE.Simon Howard
2009-06-05Add key binding variables for automap and weapon keys.Simon Howard
2009-06-03Use key for confirming menu messages, not typed char.Simon Howard
2009-06-03Add config file variables to increase/decrease screen size.Simon Howard
2009-06-03Fix shortcut keys for menu items.Simon Howard
2009-06-03Add configuration file entries for menu key bindings.Simon Howard
2009-06-03Add key_ variables for the keys used to control the menu.Simon Howard
2009-05-21Merge from trunk.Simon Howard
2009-05-18Fix A_BossDeath behavior in v1.9 emulation mode (thanks entryway)Simon Howard
2009-05-17Always use an SDL buffer size that is a power of two. Reduce buffer sizeSimon Howard
2009-05-14Add character class selectors for Hexen.Simon Howard
2009-05-14Merge from trunk. Note that src/i_sdlsound.c has not yet been merged asSimon Howard
2009-05-11Fix crash on Heretic startup.Simon Howard
2009-05-10Remove left-over debug message.Simon Howard
2009-05-10Set appropriate skill strings for Heretic/Hexen.Simon Howard
2009-05-10Use the internal IWAD search for the setup multiplayer dialogs ratherSimon Howard
2009-05-09Fix compiler warnings.Simon Howard
2009-05-08Choose appropriate executable depending on game type.Simon Howard
2009-05-08Set gamesdir variable in Makefile.Simon Howard
2009-05-07Diff tics containing Heretic/Hexen fields.Simon Howard
2009-05-07Calculate SDL buffer size automatically based on sample rate.Simon Howard
2009-05-07Fix conflict between 'time' variable and libc time function.Simon Howard
2009-05-04Autogenerate setup-manifest.xml with the current version.Simon Howard
2009-05-04Fix window close button to bring up F10 quit message.Simon Howard
2009-04-18Fix GetDefaultConfigDir.Simon Howard
2009-03-15Fix clipped sounds when using libsamplerate (thanks David Flater)Simon Howard
2009-03-14Add check to allow sched_setaffinity code to work on older versions ofSimon Howard
2009-03-12Update from trunk.Simon Howard
2009-03-12Define INVALID_SET_FILE_POINTER if it is not defined, to fix compilationSimon Howard
2009-03-09Remove WATCOMC usage (thanks Quasar)Simon Howard
2009-03-08Fix -cdrom command line parameter to work with Heretic and Hexen;Simon Howard
2009-03-03Look up SetProcessAffinityMask function at runtime, so that the programSimon Howard
2009-02-03Fix compiler warnings.Simon Howard