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and joypads have many more than four buttons. Keeping the limit at four
buttons restricts the player into using the first four buttons on his
joystick/pad, which could be any arbitrary four set of buttons.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 905
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warning caused by missing header.
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Subversion-revision: 904
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Subversion-revision: 903
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fix.
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Subversion-revision: 902
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Subversion-revision: 899
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Joystick ID.
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Subversion-revision: 890
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there are control pads with more than 10 buttons.
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Subversion-revision: 889
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Subversion-revision: 887
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Subversion-revision: 886
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Subversion-revision: 884
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Subversion-revision: 883
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screen.
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Subversion-revision: 882
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playing when playing netgames on Windows (text mode waiting screen
shutdown causes sound not to start up?)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 881
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Subversion-revision: 879
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Subversion-revision: 877
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Subversion-revision: 876
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net_client.c. Fix FEATURE_MULTIPLAYER conditional compile. Move some
function definitions in d_net.c into headers. Reorganise the Makefile to
split out files into sections based on features.
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Subversion-revision: 875
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Subversion-revision: 874
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scripts.
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Subversion-revision: 873
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Subversion-revision: 870
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Subversion-revision: 863
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chat when vanilla_keyboard_mapping is enabled.
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Subversion-revision: 861
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Subversion-revision: 860
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Subversion-revision: 858
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to i_swap.h.
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Subversion-revision: 857
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the output mixer device's sample rate. Simplistic (naive) resampling in
cases where SDL's routines can't do a conversion. This needs a bit more
work to filter out the high frequency artifacts at 48khz output rate.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 856
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Vanilla Doom.
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Subversion-revision: 853
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* Add libpcsound codeblocks project
* Use libraries that are built and project dependencies inside main
chocolate-doom/setup project and remove source files.
* libraries are now built in the "lib" top level directory
* Fix some warnings
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 852
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 849
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handling key mappings. Chocolate Doom will use the original (broken)
Doom behavior, in that keys will be unmapped. A German user will have to
type "IDMZPOS", for example. However, when actually entering text, for
savegame names and multiplayer chat, the mapped character will be used.
The reasoning here is that Vanilla users will be used to pressing the
wrong keys, but it can never be desirable to use the wrong mappings when
typing in text.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 848
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between keys pressed and characters typed, so that, for example, when
the menu prompts "press 'y' to continue", it responds to the _character_
y being typed, not the key that is 'y' on an american keyboard being
pressed. Do the same when reading cheats.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 847
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Fix a warning
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Subversion-revision: 845
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speaker code!
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Subversion-revision: 844
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Subversion-revision: 842
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explicitly specified.
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Subversion-revision: 838
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Subversion-revision: 837
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backtrace in the debugger.
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Subversion-revision: 836
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quicksave screen.
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Subversion-revision: 835
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marina.wad.
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Subversion-revision: 834
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directory for an IWAD.
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Subversion-revision: 833
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1.9 behavior.
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Subversion-revision: 832
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shift to be held down for run when moving between levels. Thanks to Zack
Friedrich <zack18@comcast.net> for pointing this out.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 831
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Subversion-revision: 830
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Subversion-revision: 829
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directory path where an IWAD can be found. Add DOOMWADPATH as a
PATH-style list of directories to search for IWADs.
This is to maintain consistency/compatibility with other ports, and so
that the DOOMWADDIR name makes sense.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 828
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Subversion-revision: 827
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not match.
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Subversion-revision: 825
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Subversion-revision: 824
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SDL_ShowCursor. This fixes mouse lag on Windows. Thanks to entryway.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 823
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update codeblocks projects (which is a new format, latest cb svn build
is needed)
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 822
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