summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2010-04-18Fix svn:ignore properties.Simon Howard
2010-04-18Add missing header.Simon Howard
2010-04-18Split out WAD command line parsing code into common code shared betweenSimon Howard
2010-04-18Suggest a different Heretic version when an invalid string or codeSimon Howard
2010-04-18Remove unused strings.Simon Howard
2010-04-18Do dehacked string substitution for end of episode text.Simon Howard
2010-04-18Fix unsigned integer overflow with calls to M_StrCaseStr whereSimon Howard
2010-04-18Make tables const, minor commenting and formatting fixes.Simon Howard
2010-04-18Add WAD merging command line options to Heretic.Simon Howard
2010-04-18Add -hhever command line parameter to select patch version number.Simon Howard
2010-04-18Use DEH_String() around TXT_ definitions from dstrings.h.Simon Howard
2010-04-18Add new string tables.Simon Howard
2010-04-18Add new action pointer lookup table, and find offset based on patchSimon Howard
2010-04-18Add deh_hhe_version variable to specify version of executable used toSimon Howard
2010-04-18Add some DEH_String() calls where appropriate.Simon Howard
2010-02-08Add Heretic implementation of HHE "Text" section, add DEH_String()Simon Howard
2010-02-08Move action function prototypes in info.c into separate p_action.hSimon Howard
2010-02-08Call DEH_Init on Heretic startup so that patches will be loaded.Simon Howard
2010-02-08Only call InitializeSections() when a dehacked patch is actually loaded.Simon Howard
2010-02-08Add HHE 1.0 header signature to list of accepted signatures.Simon Howard
2010-02-08Add case-insensitive version of strstr(), and use this instead ofSimon Howard
2010-02-07When initializing to load an HHE patch, patch the states[] table to beSimon Howard
2010-02-07Initial code for HHE patch support.Simon Howard
2010-02-07Move sound structure and ammo definitions into headers. Add #ifndefSimon Howard
2010-02-07Refactor dehacked structure mapping code to support string fields inSimon Howard
2010-02-07Oops.Simon Howard
2010-02-07Add back unused phoenix rod object, frames, and dummy action pointer.Simon Howard
2010-02-06Fix Heretic/Hexen "noise" sound debug cheats.Simon Howard
2010-02-05Merge from trunk.Simon Howard
2010-02-02Move parts of dehacked code into top-level common code, to allow futureSimon Howard
2010-01-31Change Windows resource file to use PACKAGE_COPYRIGHT andSimon Howard
2010-01-30Rename mus2mid functions to be consistent with coding standard.Simon Howard
2010-01-29When doing a MUS to MID conversion, allocate MIDI channels so that theSimon Howard
2010-01-29Fix indentation/style etc. in mus2mid.c.Simon Howard
2010-01-27Add tags files to svn:ignore properties.Simon Howard
2010-01-26Fix glass hack windows where a linedef is flagged as two sided but hasSimon Howard
2010-01-17Restore the original cursor when shutting down video code, this shouldSimon Howard
2010-01-14In Chex Quest, use the radiation suit colormap instead of the redSimon Howard
2010-01-12Place commercial level name strings consecutively in the same array, soSimon Howard
2009-12-28When recording low resolution (non-longtics) Vanilla demos, carrySimon Howard
2009-12-27Oops.Simon Howard
2009-12-27Allow DOOMWADDIR/DOOMWADPATH to contain the complete path to IWAD files,Simon Howard
2009-12-18Fix poor quality application icons seen when the game is running.Simon Howard
2009-12-18Update generated source files containing icon data.Simon Howard
2009-11-21Make assembly name in setup-manifest.xml use PROGRAM_PREFIX. RemoveSimon Howard
2009-11-21Auto-select SDL slice size based on sample rate.Simon Howard
2009-11-21Fix launch of game from setup tool.Simon Howard
2009-11-21Merge from trunk.Simon Howard
2009-11-21Don't crash if key settings are set in a configuration file that are outSimon Howard
2009-11-19Rework the OS X MIDI disabling code, as SDL_mixer 1.2.11 fixes theSimon Howard