summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2010-08-31Merge from trunk.Simon Howard
2010-08-31+ All doom mobjtypes commented out or replaced as placeholdersSamuel Villareal
2010-08-31+ All doom mobjtypes commented out or replaced as placeholdersSamuel Villareal
2010-08-31+ Stripped out all doom states/sprites and added strife states/sprites.Samuel Villareal
2010-08-31MAXANIMS raised from 32 to 40 to match binary and stop semi-randomJames Haley
2010-08-31+ Update to ticcmd structSamuel Villareal
2010-08-31Revamped player_t to match binary layout of structure, aside fromJames Haley
2010-08-31+ Strife music/sound implementedSamuel Villareal
2010-08-30Reenabled modifiedgame check since Strife IWAD is now loadable. ExtendedJames Haley
2010-08-30Added animdefs, and raised visplane limit to 200 to match binary.James Haley
2010-08-30+ Change to patch/maptexture data structureSamuel Villareal
2010-08-30Temporarily disable I_Error in P_SpawnMapThing to allow testing withJames Haley
2010-08-30Added declaration and definition of menupause variable. Also uncommentedJames Haley
2010-08-30+ Implementation of line type 666 'P_MoveWall'Samuel Villareal
2010-08-29Added voice volume and back flat configuration variables. Made statusJames Haley
2010-08-29Added patch clipping callback mechanism, since Strife needs to modifyJames Haley
2010-08-28Changes to add all 3 help screens, and to draw menu thermometersJames Haley
2010-08-28Added crossfade wipe and code to load XLATAB lump. Changes to the menuJames Haley
2010-08-25Added riftSpots and fleshed out Strife level exit behavior as far asJames Haley
2010-08-24Removed storedemo and Chex Quest cruft, adjusted screenwipe loop timing,James Haley
2010-08-23Made some repairs to VC2008 solution and added Chocolate Strife project.James Haley
2010-08-22Change span drawing functions to work the same as Vanilla, so that inSimon Howard
2010-08-20Remove debug printf().Simon Howard
2010-08-20Align memory allocated by zone memory system to 8 byte boundaries onSimon Howard
2010-08-20Extend mouse code to support up to 8 buttons (allows mouse wheel to beSimon Howard
2010-08-09Add weapon cycling bindings for mouse and joystick buttons. Add weaponSimon Howard
2010-08-07Change back filter frequency. Add debug code to dump resampled soundSimon Howard
2010-08-07Fix sound resampling low pass filter.Simon Howard
2010-08-04Initial code for previous/next weapon switching keys.Simon Howard
2010-08-03When in windowed mode, allow the screen size to be dynamically resizedSimon Howard
2010-07-31Add multiplayer spy key binding.Simon Howard
2010-07-28Add config file parameter to set OPL I/O port.Simon Howard
2010-07-10Add key bindings for multiplayer messaging.Simon Howard
2010-07-10Add key binding to change demo recording quit key.Simon Howard
2010-06-12Add tags files to svn:ignore.Simon Howard
2010-05-14Don't grab the mouse when the demo sequence advances.Simon Howard
2010-05-03Fix compiler warnings.Simon Howard
2010-05-03Shut up compiler warnings.Simon Howard
2010-05-03Use dehacked printf functions in Heretic code where appropriate.Simon Howard
2010-05-03Merge from trunk.Simon Howard
2010-05-03Oops.Simon Howard
2010-05-01Further sanity checking on use of strcpy() with dehacked stringSimon Howard
2010-05-01Silence printf(DEH_String(...)) warnings, by providing a DEH_printfSimon Howard
2010-05-01Fix compiler warnings with savegame and response file code.Simon Howard
2010-04-30Scale up music volume from configuration file value in Heretic/Hexen.Simon Howard
2010-04-30Merge from trunk.Simon Howard
2010-04-30Add textscreen Doxyfile to dist. Add .desktop file to svn:ignore. AddSimon Howard
2010-04-24Add -reject_pad_with_ff parameter to allow padding value to beSimon Howard
2010-04-23Add REJECT buffer overflow emulation, based on code from PrBoom+ (thanksSimon Howard
2010-04-22Disable OPL debugging messages.Simon Howard