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chocolate-doom-2.2.1 with trimui s support
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Author
2014-03-16
doom: Fix behavior of M_EPI4 menu item.
Simon Howard
2014-03-16
heretic/hexen: Fix pause key remapping.
Simon Howard
2014-03-16
doom: Add -dehlump parameter to load DEHACKED lumps.
Simon Howard
2014-03-16
heretic: Fix plat_t read when loading savegames.
Simon Howard
2014-03-13
Allow to rebind artifact keys in Hexen.
Fabian Greffrath
2014-03-02
doom: Reverse detail graphic for BFG edition.
Simon Howard
2014-02-24
Keep (bfgedition) as part of the check for TITLEPIC.
Fabian Greffrath
2014-02-24
More robust checks for BFG Edition.
Fabian Greffrath
2014-02-20
Add BFG edition workaround for options menu crash.
Simon Howard
2014-02-20
Mark 512x400 mode as decent quality.
Simon Howard
2014-01-27
sound: Fix swapped parameters for function.
Simon Howard
2014-01-19
doom: Add support for Freedoom IWAD names.
Simon Howard
2013-12-28
heretic: fix automap panning left
Chris Fielder
2013-12-23
heretic, hexen: Fix mouse (and joystick) weapon cycling.
svdijk
2013-12-23
setup: Add key_mission to the controls group.
svdijk
2013-12-10
build: adjust location of execgamesdir
Jan Engelhardt
2013-12-06
Fix crash caused by Strife nicknames (thanks fabian).
Simon Howard
2013-12-04
Fix 'make clean' where some files were not being cleaned (thanks
Simon Howard
2013-11-28
Fix Heretic demo desync caused by r1228 (thanks marineController).
Simon Howard
2013-11-19
Fix crash when using fallback Doom IWAD and selecting level.
Simon Howard
2013-11-17
Remove KEY_RSHIFT special-casing from Heretic/Hexen menu code to fix
Simon Howard
2013-11-17
Initialize data2 to zero for ev_keyup events, rather than just letting
Simon Howard
2013-11-17
Change names of Doom II MAP31/MAP32 when using the BFG edition (thanks
Simon Howard
2013-11-06
Show package string on Hexen startup, to match other games.
Simon Howard
2013-11-06
Add Steam IWAD path for Hexen Deathkings WAD (thanks chungy).
Simon Howard
2013-11-06
Clear relative mouse state after moving mouse cursor to corner to
Simon Howard
2013-11-03
Merge from trunk.
Simon Howard
2013-11-02
Add default DOS installer paths for Heretic, Hexen and Strife to IWAD
Simon Howard
2013-11-02
Change old Doom wiki link to new URL (thanks Quasar).
Simon Howard
2013-11-02
* Fixed deathmatch spots error message to match binary (why'd they
James Haley
2013-11-01
Proper output of randomparm's current value when passing through
James Haley
2013-10-31
* Fix problem that crashes netdemos in ST_Drawer
James Haley
2013-10-31
Only show 'flying' controls when configuring Heretic or Hexen, not
Simon Howard
2013-10-31
Fix setup tool Windows resource file to include the application manifest
Simon Howard
2013-10-28
Add missing asmv3 namespace to setup manifest (oops).
Simon Howard
2013-10-28
Declare Windows binaries as DPI-aware to prevent the OS from applying
Simon Howard
2013-10-28
Fix Vanilla behavior of shift key when entering savegame names in the
Simon Howard
2013-10-28
Use _SCRIPTS rather than _DATA for duplicated setup binaries so that the
Simon Howard
2013-10-26
Default to windowed mode in OS X, as there is an SDL bug that can cause
Simon Howard
2013-10-26
Don't crash Heretic in A_SkullPop() if a player is gibbed and respawns
Simon Howard
2013-10-26
Select fallback IWADs that match the game we are configuring (thanks
Simon Howard
2013-10-23
When loading Heretic savegames, NULL out certain special values which
Simon Howard
2013-10-20
Fix icon at multiplayer wait screen (thanks Alexandre Xavier).
Simon Howard
2013-10-20
Use OPL MIDI playback as the default music device.
Simon Howard
2013-10-19
Correct up/down look logic that was incorrectly allowing 6 degrees of
James Haley
2013-10-16
Fix bug with freeing of static strings, accidentally introduced in
Simon Howard
2013-10-15
Fix accidental string concatenation that broke Steam Heretic IWAD
Simon Howard
2013-10-15
Rip out special casing on Windows that defaults to the SDL directx
Simon Howard
2013-10-15
Remove call to I_SetWindowTitle() that is no longer needed.
Simon Howard
2013-10-15
Remove gamemission variables for Heretic and Hexen and hard-code to the
Simon Howard
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